Cavaliers Manager Continued

by Lord DGP·v1.0.0·Updated 2026-06-19

骑士经理续

About this mod Machine translation

Since the mod is mostly integrated into the main game, Knight Manager Continues only adds a few missing options.

If you'd like to support me: you can buy me a coffee <3 [ko-fi.com] Knight Manager Continued / Knight Permissions Expanded is a continuation of the already great but sadly outdated Knight Manager mod, adding even more options.

feature

Multiplayer: Switch between single-player and multiplayer versions of the mod. Special relationship:

Lovers (including soul mates)

Liège:

You (the player can act as a knight in the lord's army)

Court:

Chamberlain - does not include members of the Court/Parliament

compatibility

Override can_be_knight_trigger 00_war_and_peace_triggers.txt

Override template "Knight_Permissions_Mod"

As long as no other mod modifies this trigger or template, this mod should be compatible.

This mod is save compatible!

Do not use the original Knight Manager mod as that will cause crashes.

Do not use the Knight Manager + Better UI Scaling compatibility patch as it will cause crashes.

Added compatibility with the base framework (FF needs to be updated, players can participate as knights)

Supported languages

English

German

ItalianThe_Invisible1

portuguese alin

Other languages ​​may use parts of the English description.

Permission policy

You can use Knight Manager Continued in a mod, but the author must be credited on the mod description page.

production staff

Original mod Knight Manager developed by Lrds

Knight Manager (MP) is awarded by Serp

Window size adapted from Agami's Better UI Scaling

Thank you to everyone on the CK3 Mod Collaboration Discord server for answering my many questions!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
2974850904_Knight Manager Continued.zip
File size
297.8 KiB