Automated domain development

by Tylo51·v1.0.0·Updated 2026-09-17

自动领域开发

About this mod Machine translation

Automated Territory Development Tired of manually opening each territory and upgrading buildings? Automated Domain Development automates the construction of your entire domain, including personal domains, cities, temples, and directly and indirectly vassal lands. Features - Scan the entire field monthly. - Automatically fill gaps and upgrade existing buildings. - Build cities, temples and castles in empty baronies. - Balanced economic, military and defense priorities. - Discreet, normal and fast processing speed. - Treasury reserves of 100, 250 or 500 gold. - Ordinary CK3 has limited or unlimited upgrades to level eight. - Normal or instant construction of new holdings. - Manual "Develop Domain Now" command with accompanying expense report. - English and Russian localization. Cost - Maximize existing holdings: 150 gold coins. - Establish a new territory: 500 gold coins. - Players pay all fees for the entire realm. Important warning: Unrestricted mode permanently grants the culture of your territory and county 16 architectural innovations. These innovations will not be taken away when normal restrictions return. Save individually before using unlimited or instant build modes. Compatibility - Crusader Kings III 1.19.* - No DLC required. - Possible conflicts with mods that change building structure, standard building chains, or decisions with the same identifier. - Multiplayer players must use the same mods and the same load order. How to use: Open the decision menu and select "Enable automatic domain development". Other decisions control priorities, tempo, financial reserves, constraints, and construction patterns. If you have any ideas for modifying or improving the mod, please leave it in the comments section.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
3777102102_Auto Realm Development.zip
File size
764.6 KiB