AntroSkins

v3.0.0·Updated 2026-03-08

A custom client-side avatar/stuff engine. Load custom character/stuff bundles, tweak bone offsets, and apply them globally or randomly to players/stuff.

About this mod Author’s original text

You can load and apply custom player models (.bundle files) directly to characters in-game.

You can replace vanilla player models with your own custom rigged avatars.

You can tweak bone offsets (positions and rotations) in real-time to perfect the character's posture and item holding, and easily reset them to default values if needed.

You can apply a single skin to everyone, distribute skins randomly across the lobby (Chaos Mode), and exclude specific skins from the random pool.

All menu actions and bone configurations are available when the menu is open (the default toggle key is "F6", which can be rebound directly in the menu).

==NEW==

Added support for custom stuff, also added search and sorting in bones.

Added a share code that allows you to apply model values created by other people directly in the game (short cut instead of changing the config).

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_CrabGame

File & checksum

Filename
AntroSkins-3.0.0.zip
File size
12.5 MiB