NewBepin
Updated BepInExPack and patchers that works with 1.0 release and mods.
About this mod Author’s original text
New Bepinpack for Core Keeper
what the heck is a ECS
Bepin pack for core keeper 1.0. contains harmonyX and all the usual things and works mods.
BepInEx package
bepinex 5.4 compiled from source to make it work with netstandard 2.1. does not contain monomod or harmony dlls as it is already shipped with the game.
BepInEx.GUI
the one from risk of rain, also compiled from source to made work with this one.
FixModIOMods
harmonypatch on RoslynCSharp.Compiler.AssemblyReferenceFromAssemblyObject..ctor to acknowledge the bepin hooked UnityEngine.CoreModule.
RemoveOldCecil
deletes Managed/Mono.Cecil.dll so the one shipped with this mod is used instead. necessary for bepin to load correctly.
RemoveOldCecilConsole.exe
attempts to delete the dlls given by argument.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.