AutoDoors

v1.1.2·Updated 2023-05-30

Automatically open doors without needing to interact like in terraria 1.4 and close them behind you automatically

About this mod Author’s original text

Auto Doors![AutoDoors Preview](

Unlock the full potential of your doors! With this mod you can freely walk through doors!

List of features:

  • Doors!
  • Like in terraria 1.4, you can just walk through them as long as you are looking at them! This is very helpful for mob farms and preventing mobs escaping.

More features might come in the future. If you have any feature you would like to see added, message me on Discord

Feedback and Bug Report

Feel free to contact me via Discord (Puffer#9252) for any feedback, bug-reports or suggestions.

Installation

With Mod Manager

Simply open the mod manager (if you don't have it install it here), select Auto Doors by lever, then Download.

If prompted to download with dependencies, select Yes.

Then just click Start modded, and the game will run with the mod installed.

Manually

Install BepInEx Pack from here

Install CoreLib from here

Unzip all files into Core Keeper\BepInEx\plugins\AutoDoors/ (Create folder named AutoDoors)

Changelog

Changelog

v1.1.2

  • Added Partnership link

v1.1.1

  • Fixed my stupid mistake with production build (logged every frame and caused issues with unnecessary queries)

v1.1.0

  • Reworked to be proximity based and works for 0.6.0 and above CK version

v1.0.0

  • Initial Release

Partnership

We are now partnered with BisectHosting. If you want a dedicated server at a discount, feel free to use code lever to get a 25% discount on your purchase for the first month. This also helps support me as a mod developer and lets me continue making mods while being able to save more for collage costs.

[![Partnership preview](

Credits

  • Azakha Of The Golden Order#2576
  • Sir Caio

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

CoreMods-CoreLibBepInEx-BepInExPack_Core_Keeper

File & checksum

Filename
AutoDoors-1.1.2.zip
File size
8.6 KiB
SHA-256
c857909ce45e05be722ddc6c072d60b0bc8cd6bcbf963936de6b89b0e51c3f7e
Stored at
2026-10-10 00:17