System Memory

v4.5.500·Updated 2024-04-05

NuGet System.Memory package re-bundled for convenient consumption and dependency management.

About this mod Author’s original text

System.Memory

Provides types for efficient representation and pooling of managed, stack, and native memory segments and sequences of such segments, along with primitives to parse and format UTF-8 encoded text stored in those memory segments.

Commonly Used Types:

System.Span

System.ReadOnlySpan

System.Memory

System.ReadOnlyMemory

System.Buffers.MemoryPool

System.Buffers.ReadOnlySequence

System.Buffers.Text.Utf8Parser

System.Buffers.Text.Utf8Formatter

32b491939fbd125f304031c35038b1e14b4e3958

When using NuGet 3.x this package requires at least version 3.4.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

dotnet_content_warning-System_Buffersdotnet_content_warning-System_Numerics_Vectorsdotnet_content_warning-System_Runtime_CompilerServices_Unsafe

File & checksum

Filename
System_Memory-4.5.500.zip
File size
63.8 KiB