System Memory
NuGet System.Memory package re-bundled for convenient consumption and dependency management.
About this mod Author’s original text
System.Memory
Provides types for efficient representation and pooling of managed, stack, and native memory segments and sequences of such segments, along with primitives to parse and format UTF-8 encoded text stored in those memory segments.
Commonly Used Types:
System.Span
System.ReadOnlySpan
System.Memory
System.ReadOnlyMemory
System.Buffers.MemoryPool
System.Buffers.ReadOnlySequence
System.Buffers.Text.Utf8Parser
System.Buffers.Text.Utf8Formatter
32b491939fbd125f304031c35038b1e14b4e3958
When using NuGet 3.x this package requires at least version 3.4.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: