SeedModifier
Changes in-game seed to either be static (set by user) or random (default).
About this mod Author’s original text
Seed Modifier
Seed Modifier is a BepInEx plugin for Content Warning that gives the player control over the randomized in-game seed.
As of v0.4 (latest) the plugin does not modify where the diving bell spawns, altho if anyone wants to help me out with this shoot me a DM on Discord - _crxw
Config
The config file is generated upon first launch of the game. There is only one modifiable value, that being the seed.
The seed can be anything between 1 and 2147483647. If the seed is set to 0 the plugin will not change the in-game seed and will leave it to be random.
Install
To install the plugin you'll need BepInEx and then drag'n'drop the SeedModifier.dll into the BepInEx/Plugins folder.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.