SeedModifier

v0.4.0·Updated 2024-04-08

Changes in-game seed to either be static (set by user) or random (default).

About this mod Author’s original text

Seed Modifier

Seed Modifier is a BepInEx plugin for Content Warning that gives the player control over the randomized in-game seed.

As of v0.4 (latest) the plugin does not modify where the diving bell spawns, altho if anyone wants to help me out with this shoot me a DM on Discord - _crxw

Config

The config file is generated upon first launch of the game. There is only one modifiable value, that being the seed.

The seed can be anything between 1 and 2147483647. If the seed is set to 0 the plugin will not change the in-game seed and will leave it to be random.

Install

To install the plugin you'll need BepInEx and then drag'n'drop the SeedModifier.dll into the BepInEx/Plugins folder.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

File & checksum

Filename
SeedModifier-0.4.0.zip
File size
13.9 KiB