NearTheDeath
Did you get hit by a monster and you just kept walking like nothing happened? This mod will fix that! Wounds will now affect your condition, and the less health you have, the harder it is for you.
About this mod Author’s original text
yay my second mod:D
(changed how player's speed changes. Now it's breaking other but insignificant things)
What does it do?
- Depending on your HP (health) you will get negative effects (for now it's just slowness and weakness). Now you won't be able to run around with 5 HP after some monster as if nothing happened
How slow will I be on low HP?
- Depends on your health. Don't worry, I didn't make the values too small, unless of course you really have 5 HP
ur code is sucks
- Ik
Who actually reads this…
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack