Mirage

v1.5.0·Updated 2024-06-09

Every enemy can mimic the voice of any player currently in the game.

About this mod Author’s original text

Mirage

Mirage is a mod that gives any enemy the ability to mimic a player's voice. This is a port of Mirage from Lethal Company.

Mod is required by the host and on all clients. Clients that do not have the mod will run into desynchronization issues.

Note: Consider this an early release, and expect there to be bugs.

Features

  • Every enemy can mimic the voice of any player currently in the game.
  • Delay between each voice mimic attempt can be configured via `MimicMinDelay and MimicMaxDelay`.
  • Configuration is synced to all other players (except for the personal preferences section).

By default, only the `Zombe, Jello, and Dog` will mimic voices.

Can I reupload the mod?

No, reuploading the mod is not permitted. If you are creating a modpack, please use the official mod.

If you're making small changes for your friends, you will need to share the compiled `.dll` directly with them, and then import it locally.

Acknowledgements

  • RugbugRedfern - Mirage is heavily inspired by their Lethal Company mod, Skinwalkers, and relies on MyceliumNetworking.
  • Zaggy1024 - For pointing me towards setting up a debug build of the game, which is required for me to be able to run a performance profiler.

Changelog

To stay up to date with the latest changes, click here to view the changelog.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackcw_qwbarch-BarchLibRugbugRedfern-MyceliumNetworking

File & checksum

Filename
Mirage-1.5.0.zip
File size
130.1 KiB
SHA-256
3ce4f94887c23e22fb612c0a2745dee510c40c8a8680dcc6f73144e1d81b112a
Stored at
2026-10-06 19:16