Griffins Super ModPack
122_Mods
About this mod Author’s original text
RiskyStarterPack
A starter pack containing most of the mods used in hosts. This is meant to be a baseline that you can expand/modify as needed to get your ideal hosting setup.
Installation
Skip this if you're just trying to join a host.
- Click the Manual Download button on this page, extract RiskyStarterPack.r2z from the.zip file, and place it somewhere that's easy to find.
- Install r2modman.
- Open up r2modman, and select Risk of Rain 2.
- Make sure you didn't accidentally select Risk of Rain 2 Dedicated server.
- In r2modman, click Import / Update -> Import new profile -> From file -> select RiskyStarterPack.r2z
- Feel free to rename the profile to whatever you want.
- Update mods if needed.
Hosting
- Get your sharable profile code by going to r2modman -> Settings -> Profile -> Export profile as code.
- Profile codes are temporary, so you'll need to get a new one every time you host.
- Get your sharable lobby code by going to RoR2's Multiplayer menu and clicking Copy Lobby to Clipboard on the right side of the screen.
Joining Hosts
- In r2modman, click Import / Update -> Import new profile -> From code, and paste the host's profile code.
- Make sure you don't update any mods or else you'll get version mismatch errors.
- Copy the host's lobby code, then go to RoR2's Multiplayer menu and click Join Clipboard Lobby.
Admin Commands and Other Info
- TooManyFriends is installed, with max players set to 16.
- DropInMultiplayer is installed, so people can join at any time.
- DebugToolkit
- Adds admin console commands. Check the mod page for more info.
- ItemBlacklist
- Allows items/equipments to be blacklisted in the lobby.
Mods you might want to disable depending on setup
- Lore-Breaking Survivors
- Alien Hominid
- Regigigas
- Potmobile
- Hunk
- PlayableTemplar (Disabled by default)
- Code is questionable. Enable if you have people that like it.
- Powerfully Slow Moon
- Replaces Moon with the original one from pre-Anniversary.
- TeammateRevival
- If you don't want reviving, disable this.
- YEET
- If you don't want players dropping items, disable this.
- DoshDrop
- If you don't want players dropping money, disable this.
- BetterCommandArtifact
- Limits Command selections to 3 choices.
- Disable this if you want Vanilla Command.
- Artifact of Potential and CommandPotential add this as a standalone artifact, but both mods have problems that prevent them from being used.
- Artifact of Potential freezes the game every time something drops.
- CommandPotential breaks YEET, but is otherwise fine aside from that.
- BiggerBazaar
- Locked behind Bazaar Artifact.
- Probably needs extra configuration for prices/item rarities/etc.
- AccurateEnemies (Disabled by default)
- Enabling this may lower framerate since it adds prediction calculations to a lot of attacks.
- If y you want a hardmode setup, go to the config and remove the elite-only restriction.
- EliteWorms
- Disable this if you don't want Elite Worms.
- ItemStats
- If you plan to use LookingGlass, disable this since the functionality overlaps.
- Forgotten Relics
- A lot of the mod's content is disabled due to being kinda iffy. If you like to play with that content, re-enable it in the config.
- Cooler Mithrix (Disabled by default)
- Removes the ramps from Mithrix's arena and brings back his unused throne spawn animation. Enable this if you want a bit more of a challenge.
- Powerfully Slow Moon
- Reverts to the original Moon. Disable this if you want the default Moon2.
Recommended Ruleset
You'll need to do lots of experimentation and configuration to find a setup that works best for you, but here's some general things that people do.
- Disable Lobby Votes.
- Artifacts:
- Artifact of the King
- Origination
- Primacy
- Conformity (personal preference)
- Can be configured to only remove Scrappers if you still want Printers.
- Sacrifice (when playercount is high)
- This is used because interactable spam lags the game at hi
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
cw_qwbarch-BarchLibBepInEx-BepInExPackMegaPiggy-CWEnumUtilsViViKo-ShopTweaksAzumatt-Official_BepInExConfigurationManagerPenguCC-BepInEx_Grafanasc07-spooktubeViViKo-MoreProjections