Griffins Super ModPack

v1.1.0·Updated 2024-08-25

122_Mods

About this mod Author’s original text

RiskyStarterPack

A starter pack containing most of the mods used in hosts. This is meant to be a baseline that you can expand/modify as needed to get your ideal hosting setup.

Installation

Skip this if you're just trying to join a host.

  • Click the Manual Download button on this page, extract RiskyStarterPack.r2z from the.zip file, and place it somewhere that's easy to find.
  • Install r2modman.
  • Open up r2modman, and select Risk of Rain 2.
  • Make sure you didn't accidentally select Risk of Rain 2 Dedicated server.
  • In r2modman, click Import / Update -> Import new profile -> From file -> select RiskyStarterPack.r2z
  • Feel free to rename the profile to whatever you want.
  • Update mods if needed.

Hosting

  • Get your sharable profile code by going to r2modman -> Settings -> Profile -> Export profile as code.
  • Profile codes are temporary, so you'll need to get a new one every time you host.
  • Get your sharable lobby code by going to RoR2's Multiplayer menu and clicking Copy Lobby to Clipboard on the right side of the screen.

Joining Hosts

  • In r2modman, click Import / Update -> Import new profile -> From code, and paste the host's profile code.
  • Make sure you don't update any mods or else you'll get version mismatch errors.
  • Copy the host's lobby code, then go to RoR2's Multiplayer menu and click Join Clipboard Lobby.

Admin Commands and Other Info

  • TooManyFriends is installed, with max players set to 16.
  • DropInMultiplayer is installed, so people can join at any time.
  • DebugToolkit
  • Adds admin console commands. Check the mod page for more info.
  • ItemBlacklist
  • Allows items/equipments to be blacklisted in the lobby.

Mods you might want to disable depending on setup

  • Lore-Breaking Survivors
  • Alien Hominid
  • Regigigas
  • Potmobile
  • Hunk
  • PlayableTemplar (Disabled by default)
  • Code is questionable. Enable if you have people that like it.
  • Powerfully Slow Moon
  • Replaces Moon with the original one from pre-Anniversary.
  • TeammateRevival
  • If you don't want reviving, disable this.
  • YEET
  • If you don't want players dropping items, disable this.
  • DoshDrop
  • If you don't want players dropping money, disable this.
  • BetterCommandArtifact
  • Limits Command selections to 3 choices.
  • Disable this if you want Vanilla Command.
  • Artifact of Potential and CommandPotential add this as a standalone artifact, but both mods have problems that prevent them from being used.
  • Artifact of Potential freezes the game every time something drops.
  • CommandPotential breaks YEET, but is otherwise fine aside from that.
  • BiggerBazaar
  • Locked behind Bazaar Artifact.
  • Probably needs extra configuration for prices/item rarities/etc.
  • AccurateEnemies (Disabled by default)
  • Enabling this may lower framerate since it adds prediction calculations to a lot of attacks.
  • If y you want a hardmode setup, go to the config and remove the elite-only restriction.
  • EliteWorms
  • Disable this if you don't want Elite Worms.
  • ItemStats
  • If you plan to use LookingGlass, disable this since the functionality overlaps.
  • Forgotten Relics
  • A lot of the mod's content is disabled due to being kinda iffy. If you like to play with that content, re-enable it in the config.
  • Cooler Mithrix (Disabled by default)
  • Removes the ramps from Mithrix's arena and brings back his unused throne spawn animation. Enable this if you want a bit more of a challenge.
  • Powerfully Slow Moon
  • Reverts to the original Moon. Disable this if you want the default Moon2.

Recommended Ruleset

You'll need to do lots of experimentation and configuration to find a setup that works best for you, but here's some general things that people do.

  • Disable Lobby Votes.
  • Artifacts:
  • Artifact of the King
  • Origination
  • Primacy
  • Conformity (personal preference)
  • Can be configured to only remove Scrappers if you still want Printers.
  • Sacrifice (when playercount is high)
  • This is used because interactable spam lags the game at hi

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

cw_qwbarch-BarchLibBepInEx-BepInExPackMegaPiggy-CWEnumUtilsViViKo-ShopTweaksAzumatt-Official_BepInExConfigurationManagerPenguCC-BepInEx_Grafanasc07-spooktubeViViKo-MoreProjections

File & checksum

Filename
Griffins_Super_ModPack-1.1.0.zip
File size
76.3 KiB