DogShotgun

v1.0.1·Updated 2024-06-20

Replaces the weapon for the 'Dog' creature with a shotgun, now the weapon fires 20 rounds at a time with a huge spread. (Does not change the model)

About this mod Author’s original text

Dog Shotgun

  • Replaces the weapon for the "Dog" creature with a shotgun, now the weapon fires 20 rounds at a time with a huge spread. (Does not change the model)

Changes

  • The spread increases by 3 times.
  • The firing rate is set to 4.
  • Functionality is being introduced to create 20 projectiles taking into account the set spread when calling RPCA_DogFire

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

File & checksum

Filename
DogShotgun-1.0.1.zip
File size
44.1 KiB