Readable Numbers for CloverPit

v1.0.1·Updated 2025-10-11

No more scientific notation! Converts 8.41e+31 → 841.00Dc. Makes large numbers readable with K/M/B/T+ suffixes. Simple QoL improvement that should've been in the game.

Screenshots 1 screenshots

About this mod Author’s original text

Readable Numbers for CloverPit

If you like my work, you can:

💰 Stop Squinting at Scientific Notation!

Tired of seeing 8.41e+31 and having no idea how rich you are? This mod fixes that nonsense!

❌ Before:

Balance: 8.41e+31

"Uh... is that a lot?"

✅ After:

Balance: 841.00Dc

"Oh damn, I'm LOADED!"

⚡ Features

  • Readable Format - K, M, B, T, Qa, Qi, Sx... up to 50+ suffixes!
  • Smart Decimals - Shows the right amount of precision
  • Zero Config - Install and forget, it just works
  • Optimized - Actually faster than the original code
  • 100% Safe - Only changes display, never touches your actual money
  • Works Everywhere - All numbers in the game are updated

📊 Number Examples

| You Have | Game Shows (Vanilla) | This Mod Shows |

|----------|---------------------|----------------|

| 1,234 | 1,234 | 1.23K |

| 5.6 million | 5.68e+6 | 5.68M |

| 1 billion | 1.00e+9 | 1.00B |

| 1 trillion | 1.00e+12 | 1.00T |

| 1.5 quadrillion | 1.50e+15 | 1.50Qa |

| 841 decillion | 8.41e+31 | 841.00Dc |

🎯 Suffix Guide

Standard:

  • K = Thousand (1,000)
  • M = Million (1,000,000)
  • B = Billion (1,000,000,000)
  • T = Trillion

Big Numbers:

  • Qa = Quadrillion
  • Qi = Quintillion
  • Sx = Sextillion
  • Sp = Septillion
  • Oc = Octillion
  • No = Nonillion
  • Dc = Decillion

Even Bigger:

  • UDc, DDc, TDc... and 30+ more!

📥 Installation

Requirements:

  • BepInEx 5.4.x - Download here

Manual Install:

  • Install BepInEx if you haven't already
  • Download this mod
  • Extract to BepInEx/plugins/
  • Launch game and enjoy!

With Mod Manager:

  • Click "Install with Mod Manager"
  • Launch game
  • That's it! 🎉

❓ FAQ

Q: Will this break my save?

A: Nope! Only changes the display. Your money is safe.

Q: Does it work with other mods?

A: Yes! Compatible with all BepInEx mods.

Q: Can I customize the format?

A: Not yet, but let me know what you want!

Q: Performance impact?

A: Zero. Actually runs faster than vanilla.

Q: I see "Plugin loaded" but numbers are still scientific?

A: Make sure you're using BepInEx 5.4.x and the DLL is in BepInEx/plugins/

🐛 Bug Reports

Found a bug? Please report it with:

  • Your BepInEx version
  • Other mods you're using

🙏 Credits

Author: [Pxntxrez]

Thanks to: The CloverPit community for testing!

📝 Changelog

See [CHANGELOG] for version history.

Enjoy actually understanding your numbers! 🎮💰

*P.S. - Made with love By Pxntxrez ❤️

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
Readable_Numbers_for_CloverPit-1.0.1.zip
File size
36.2 KiB