v1.0.0.167 Lot Re-regionalization MOD
v1.0.0.167地块再区域化MOD
Screenshots 7 screenshots
About this mod Machine translation
[Patch introduction]
This is a Civilization 6 plot mod, a Civilization 6v1.0.0.167 plot re-regionalization MOD that adds a large number of new areas, such as fisheries, slaughterhouses, mills, blacksmiths, etc., with various industrial functions, luxury functions, and food functions.
【Patch Notes】
This mod can be said to be a bold innovation in the 6th generation regional system. Pay attention! It is just "bold". I don't think this mod is very balanced and reasonable at the moment. There are even some seafood in some places... **
This mod adds a large number of areas, as shown in the same floor map, which are roughly divided into the following categories (try to translate it):
Food areas: including fisheries, slaughterhouses, and mills
As the name suggests (actually I am paraphrasing it), the food area provides a large amount of food, and the above three food areas can obtain a large amount of food bonuses from marine resources, Muchanghe camp, and farm respectively. Of course, there will also be other outputs at the same time
The first one is the slaughterhouse, animal husbandry is unlocked, the icon is a vegetable (meat?) knife
It is mainly adjacent pastures and camps that provide food and production capacity. Under normal circumstances, there can be a bonus of about two grains and two hammers, not to mention the output of the building and the bonus of the adjacent industrial area (almost all areas in this mod have a production capacity bonus adjacent to the industrial area)
In the mid-term, there is a building that can provide a sausage (+4 livability)
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.