Terra Mirabilis
Terra Mirabilis More Maps
Screenshots 1 screenshots
About this mod Machine translation
Terra Mirabilis More Maps
TERRA MIRABILIS
A mod that revamps the natural wonders in Civilization VI and adds 13 new ones, including some old fan favorites.
new miracle natural science
Terracotta Warriors and Horses Purple Jasmine currently launches 13 new natural wonders. They are:
- Barringer Crater
- Cerro de Potosi
- Grand Mesa
- Mount Fuji Kailash
- Krakatoa
- Lake Victoria
- Motlatse Gorge
-Old Faithful
- Rock of Gibraltar
- Salar de Uyuni
- Sinai
- Sri Pada
- Wulingyuan
compatibility
Terra Purple Jasmine does not require expansions or any DLC to work. Validation is already built into mods and is compatible or not compatible with them.
YNAMP by Gedemon
The natural wonders in this mod have TSL in all YNAMP maps.
The natural wonders of Sukritact
This is fully compatible with all natural wonders of Sukritact. In terms of mod support, this mod contains a small piece of code that enables Fuji-adjacent output to accompany its effects. This is because we don't want it to be the only unprofitable wonder in the game while this mod is active.
Mod Compatibility
Other mods that make changes to existing Natural Wonders or other content within the scope of this mod are unlikely to be compatible. This does not apply to new wonders added to the game via mods, they will work with this version
The current version of Terra Mirabilis is v1.06. Current and previous versions can be manually downloaded here [github.com].
For a complete list of changes, see the change notes.
BUG report
This mod has been bug tested, but if you think we may have missed something, please provide details in the pinned conversation below and we can investigate for you.
grateful
pOkiehl, Digihuman, Sailor Cat and SeelingCat for their encouragement, enthusiasm and support!
TERRA MIRABILIS
A mod that reworks Natural Wonders in Civilization VI, and adds 13 new ones that include some old fan-favourites.
NEW NATURAL WONDERS
Terra Mirabilis currently introduces 13 new Natural Wonders. They are:
- Barringer Crater
- Cerro de Potosi
- Grand Mesa
- Mt. Kailash
- Krakatoa
- Lake Victoria
- Motlatse Canyon
- Old Faithful
- Rock of Gibraltar
- Salar de Uyuni
- Sinai
- Sri Pada
- Wulingyuan
Other Changes
- Lowered the distance between Natural Wonders from 8 tiles to 5. This will increase the chances of them appearing closer to each other, thus freeing up space to fit more on the map.
- Tripled the amount of natural wonders that will spawn on each map size. While this won't guarantee that you will see X amount of wonders in the game, it will increase the likelihood of it. An example: Huge Maps now have 21 Natural Wonders, as opposed to the default 7.
- City-States will now spawn 5 tiles away from a natural wonder where possible, up from the default 3 tiles.
- Increased the unit XP received for discovering a Natural Wonder, +15 up from +10.
User Settings
With the wide scope of this mod, one of the core aims was to make it flexible for users who may not agree with, nor want, all of the changes we have made, so we've built our framework around a user-settings file that will allow you to edit everything above, and even disable any Natural Wonders in the game.
The user settings file can be found in the following directory. Please be aware that your settings will be overwritten when this mod is updated, so keep a copy of your user settings somewhere so that you don't lose them.
\Steam\SteamApps\workshop\content\289070\1461463960\Core\User Settings
COMPATIBILITY
Terra Mirabilis does not require the expansion or any of the DLCs to work. Validation has been built into the mod and is compatible with or without them.
Gedemon's YNAMP
The Natural Wonders in this mod have TSL in all YNAMP maps.
Sukritact's Natural Wonders
This is 100% compatible with all of Sukritact's natural wonders. In terms of mod support, this mod includes a small piece of code that gives Fuji adjacent yields to accompany its effect. This is because we didn't want to let it become the only won …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.