Strategos enhances Civilization VI combat system

by anansethespider·v2.0·Updated 2018-10-20

Strategos enhances Civilization VI combat system

About this mod Machine translation

Strategos enhances Civilization VI combat system

What is this Mod?

Welcome to Strategos, a module for Civilization VI. It adds over 40 new units to the game, fleshing out old upgrade lines and adding some new ones.

Version 2.0

  • Updated to be compatible with Winter Update.
  • Fixed some bugs, updated some unit descriptions, basic cleanup.

Version 1.3 -

A new layer of units was added after the final layer, which are currently located at Future Tech. If you'd like to see these matched with corresponding future technologies, check out my full modpack: http://www.civilisationvi/mods/47/?

  • Added new units to flesh out existing unit lines where the base game skipped too many eras. The land upgrade line for the base game is now:

Melee: Warrior, Swordsman, Spearman, Rifleman, Rifleman, Infantry, Combined Infantry

Ranged: Slinger-Archer, Compound Archer, Crossbowman, Field Cannon, Machine Gun, Railgun

Anticav: Spearman, Pikeman, Bayonet, AT Crew, Modern AT Crew, Comprehensive in Crew

Light Cavalry: Knight, Raptor, Dragoon, Cavalry, Helicopter, Assault Helicopter

Heavy Cavalry: Heavy Tank, Charge, Knight, Chariot, Tank, Modern Armor, Hover Tank

Siege: catapults, trebuchets, bombers, artillery, rocket launchers, kinetic artillery -

Rescale combat statistics along the entire unit chronology to account for new units.

  • With this huge update, we've added a total of 41 new units.

Version 1.2

  • Added a series of naval transport units (Barringers, Galleons, Transports) that operate like land-based escort units, with higher defensive than offensive capabilities, as well as the ability to share movement with all units. In a future patch, it will be easier to board ships, making these naval escort units an essential part of troop transport across oceans.
  • Added two new naval ship units (Deceres, Ship of the Line) as forerunners of modern aircraft carriers. Both can only perform melee attacks, but may be equipped with two new fixed siege engines (Deck Catapult, Cannon Battery), which function like two ranged bombers.
  • Added the two siege units mentioned above (Deck Catapult, Cannon Battery), which are able to carry out bombing attacks when "basing" a city or naval ship unit.
  • Added a new naval raiding unit (Liburna) to the Classical Age as a forerunner for privateers and submarines.

Version 1.1 - Added

A series of support units (auxiliary marksmen, auxiliary rifles, snipers) that can use ranged attacks when stacked with other combat units. Their ranged attacks are weak and cannot compensate, and they have no combat level at all - meaning if they are not in the same hex position as a combat unit, any attack will kill them.

  • Added a series of support units (Prefect-Captain-Lieutenant) to provide combat effectiveness and experience to all adjacent units.
  • Added a series of light cavalry units (Guards, Bodyguards) that share their movement speed with all units. They are weak offensively and quite strong defensively, making them ideal civilian escorts.

Version 1.0 - Added

Established a series of support units (Stablemaster-Wagon Train-Convoy) that provide movement bonuses to adjacent melee, ranged and anti-cavalry units. The purpose was to pit offensive strategies that relied on these units against those that relied on light and heavy cavalry lines.

  • Added a series of support units (Herbalist-Healer-Medic) that provide very powerful Mamluk healing bonuses to all adjacent units. The latter two tiers also have an increased stacking healing bonus, although the bonus was reduced from vanilla to compensate for the increase in Mamluk abilities.

What is this Mod?

Welcome to Strategos, a mod for Civ VI. It adds 40+ new units to the game, fleshing out old upgrade lines and adding a few new ones.

Version 2.0

-Updated for compatibility with the Winter Update.

-Fixed a few errors, updated some unit descriptions, basic cleanup work.

Version 1.3

-Added a new tier of units after the final tier, which are all currently located at Future Tech. If you'd …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Strategos 增强文明VI战斗系统
File size
153.0 KiB