Rise and Fall & Vanilla
Bilgewater Pirates (Rise and Fall & Vanilla) Pirate Civilization
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About this mod Machine translation
Bilgewater Pirates (Rise and Fall & Vanilla) Pirate Civilization
Supports ascending and descending extensions and vanilla
[feature]
Bounty Hunter:
All naval units gain +2 additional movement. Gain +1 free Admiral Points each turn.
Piracy culture:
Units gain the ability to access ocean tiles after researching shipbuilding.
[unique unit]
Royal Wealth:
Replace private.
Has higher combat power as well as higher movement and +1 extra attack range. After killing the enemy, you will get gold coins as the enemy's combat power.
Wealth Guard:
Replaces Musketman.
With higher combat effectiveness and higher movement. After killing the enemy, you will get gold coins as the enemy's combat power.
[Unique Building]
Blueflame port:
Harbor buildings.
Available at Mercantilism Civic. Provides +6 gold, +2 culture, +2 food, +2 housing.
[agenda]
rain:
Trying to build a huge army. Respect other civilizations that have large armies. Don't like civilizations with weak armies
Supports Rise and Fall expansion & Vanilla
[Traits]
Bounty Hunter:
All Naval units receive +2 additional Movement. Gain +1 free Great Admiral points per turn.
Piracy Culture:
Units gain the ability to enter ocean tiles after researching Shipbuilding.
[Unique Units]
Royal Fortune:
Replaces Privateer.
Has higher Combat Strength as well as higher Movement and +1 additional Attack Range. After killed an enemy, gain gold as the enemy's Combat Strength.
Fortune Guards:
Replaces Musketman.
Has higher Combat Strength as well as higher Movement. After killed an enemy, gain gold as the enemy's Combat Strength.
[Unique Building]
Blueflame Port:
A building in place for Harbor.
Available at Mercantilism civic. Provides +6 Gold, +2 Culture, +2 Food, +2 Housing.
[Agenda]
Make it Rain:
Tries to build a large militaries. Respects other Civilizations with large armies. Dislikes Civilizations with weak militaries
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.