Play Your Custom Maps
Play Your Custom Maps
About this mod Machine translation
Play Your Custom Maps
This mod adds a new ruleset in single and multiplayer to play your customized maps. The ruleset button is located in the upper right corner of the Advanced Game Settings menu as shown.
Check out my WorldBuilder template mod to make WorldBuilder less click-intensive.
-----Change custom map to yours-----
Your saved WorldBuilder map will appear in Documents/My Games/Sid Meier's CivilizationVI/Saves/WorldBuilder/YOURMAPHERE.Civ6Map
Copy the map and place it in the directory Program Files or Program Files (x86)/Steam/steamapps/workshop/content/289070/876864462/Maps with the file name CustomMap.Civ6Map.
After selecting a custom map ruleset during game setup, the custom map will appear in the map type drop-down list.
-----Add more maps-----
I commented the instructions in the CustomMap.modinfo file. The CustomMap.modinfo file is located in the same directory as the Maps folder. Open it with notepad.
The directions are simple. Copy and paste the new <Map id></Map> section and change Name, Description and File to the appropriate values. Make sure the new map is in the same Maps folder as the default CustomMap.Civ6Map. You then need to scroll down to the <Files></Files> section of modinfo and add the new <File></File> to the list. This line should look exactly like the <File></File> in the new Map section you just created.
-----Enable WORLDBUILDER -----
Open this file with Notepad: Documents/My Games/Sid Meier’s Civilization VI/AppOptions.txt
The 7th option at the bottom is EnableWorldBuilder, set it to 1.
Also set the option EnableTuner to 1, which is located in the middle of the file. save.
Start Civilization VI
Go to the Extras menu
In the upper right corner is the WorldBuilder button
If WorldBuilder does not appear, follow these steps to use another method:
Download file VI development tools:
Click the "Library" button in Steam and select the tool in the drop-down list.
Right-click and install Sid Meier's Civilization VI Development Tools.
Once downloaded, right click and play the game.
Click FireTuner.
Start Civilization VI.
Go to the "Additional content" screen.
Select Mods from the empty drop-down menu in the upper left corner of the FireTuner console. Mods will work if there are two.
Type OnWorldBuilder() in the black text box at the bottom of the screen and press Enter.
Your Civilization VI screen should now show the new map loading the map. You're in WorldBuilder, congratulations. You set up the map like a normal map and then launch the Game. It will automatically start in WorldBuilder mode.
If FireTuner doesn't have any options in the drop-down menu, or this doesn't work, FireTuner is not connected to the Civ VI. Make sure the development tools and Civilization VI are on the same hard drive and enableTuner is 1.
This mod adds a new Ruleset in Single Player and Multiplayer to play your custom made maps. The ruleset button is in the upper right corner of the Advanced game setup menu as indicated in the picture.
Check out my WorldBuilder Templates mod to reduce the click intensive nature of the WorldBuilder.
-----TO CHANGE THE CUSTOM MAP TO YOUR MAP-----
Your saved WorldBuilder maps will appear in Documents/My Games/Sid Meier's CivilizationVI/Saves/WorldBuilder/YOURMAPHERE.Civ6Map
Copy your map and place it in the directory Program Files or Program Files(x86)/Steam/steamapps/workshop/content/289070/876864462/Maps with the filename CustomMap.Civ6Map.
The custom map will appear in the map type dropdown after selecting the Custom Map ruleset during game setup.
-----TO ADD MORE MAPS-----
I have commented out instructions in the CustomMap.modinfo file. The CustomMap.modinfo file is in the same directory as the Maps folder. Open it with Notepad.
The directions are fairly simple. Copy and paste a new <Map id></Map> section and change the Name, Description, and File to the appropriate values. Ensure your new map is in the same Maps folder as the default CustomMap.Civ6Map. Then you need to scroll do …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.