NV's Australia - Robert Menzies, Gough Whitlam and Tony Abbo

by NycholusV·v1.0·Updated 2018-10-23

NV's Australia - Robert Menzies, Gough Whitlam and Tony Abbott

About this mod Machine translation

NV's Australia - Robert Menzies, Gough Whitlam and Tony Abbott

Installation instructions and more information:

I've been wanting to try out a mod using Civilization VI for the new concept of having multiple leaders for the same civilization. So I decided to expand on my first mod, Australia led by Robert Menzies, and add two leaders to the mod. As was the case with Greece in the base game, leaders have the same special abilities and two unique components, while having different leadership bonuses, one of which grants additional unique units. I thought it would be fun to implement the iconic Gough Whitlam as the leader and I chose Tony Abbott as the third leader to have some fun.

As you all probably know by now, it is currently not possible to use custom artwork (i.e. graphics, mockups, audio) in custom content. This will remain in place along with other restrictions on modding until the developers release the official modding API. Since I'm not well versed in 3D modeling myself, I'm looking for someone to collaborate with to create custom artwork for my mod.

As for my next project in Civ VI modification work, I have the following in mind:

Create the Berbers as a custom civilization with two leaders. I have most of the design and planning done, but haven't created it yet.

Create a balance patch for Pantheons. Again, I had this planned.

Create balanced map scripts. this longer-term goal.

Installation instructions and more info:

I've been wanting to try out creating a mod using Civilization VI's new concept of having multiple leaders for the same civ. So I decided to expand upon my first mod, Australia led by Robert Menzies, and add two more leaders to the mod. As is the case with Greece in the base game, the leaders share the same special ability and two unique components, while having different leader bonuses, with one of them granting an additional unique unit. I thought it'd be interesting to implement the iconic Gough Whitlam as a leader, and I chose Tony Abbott as the third leader to have a bit of a fun.

As you all probably know by now, it is currently not possible to use custom artwork (i.e. graphics, models, audio) in custom content. This, along with other limitations to modding, will remain until the developers release the official modding API. Since I am not proficient in 3D modelling myself, I am looking for someone to collaborate with to create custom artwork for my mods.

As for my next projects in my Civilization VI modding endeavours, I have the following on my mind:

Create the Berbers as a custom civilization, with two leaders. I already have most of this designed and planned out but am yet to create it.

Create a balance patch for Pantheons. Again, I have this mostly planned out already.

Create a balanced map script. This one is more a long-term goal.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
NV's Australia - Robert Menzies, Gough Whitlam and
File size
229.0 KiB