Moar Units - All 3D Unit Assets
Moar Units - All 3D Unit Assets All 3D Units
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About this mod Machine translation
Moar Units - All 3D Unit Assets All 3D Units
This Modbuddy project contains all 3D unit artwork for the Moar installation to date. enjoy
Asset description:
AH64-Apache - AH64-Apache attack helicopter (Snafusmith original Civ 5 unit).
ArmoredHorseman_ArmorA - Saka Horse Archer Armor suitable for use with Horseman animation. Used for knight units.
Bandeirante_Armor - GreatMusician_Renaissance_Male is rigged to the Musketman animation. For Bandeirante units.
Berzerker_Swordsman_Armor - Edit Berzerker Armor control swordsman animation. For Hirdman units.
France_Heater_Shield_* - 27 different heater shields used on Gendarme units. Rotate some textures/UV maps so the diagonals look clearer when zoomed out.
FX_Trebuchet_Fire_Trail - Edited copy of FX_Biplane_Death_Trail. For use with Ballistra devices.
Gatling_Gun * - Gatling Gun unit converted from civilization. There are 4 culture reskins.
Gendarme_Helm_* - Three different helmets used by Gendarme devices.
Infantry_Observer - An infantry unit rigged to the GreatPerson_Male animation.
Ironside_ArmorA - Armor used by Ironside units.
Ironside_Helmet - Helmet used in Ironside installations.
Ironside_HorseArmor_A - Knight horse armor equipment cavalry animation. For use with Ironside installations.
Jeep_Infantry - Infantry rigged GreatGeneral_Modern animation. For use with Recon devices.
KnightWarrior_ArmorA - Knight Armor manipulates warrior animation. Used for Longswordsman units.
Longbowman_ArmorA - Crossbowman armor rigged to Archer animation. For use with Longbowman devices.
Longswordsman_HelmA - An edited version of the Knight helmet used in the Longswordsman unit.
ModernInfantry_ArmorA2 - Modern infantry armor. For use in modern sniper units.
ModernInfantry_RifleA2 - Modern assault rifle. For use in modern sniper units.
ModernInfantryObserver - Modern infantry manipulation GreatPerson_Male animation. For use in modern sniper units.
Panzer_VI - Tiger I tank for Tiger I units. Original text from danrell.
Peltast_ArmorA - Peltast Armor. For use with Peltast devices.
Peltast_HatA - Peltast hat from Europa Barbarorum mod for M2TW. For use with Peltast devices.
Peltast_ShieldA - Peltast shield from Europa Barbarorum mod, for M2TW. For use with Peltast devices.
Rifleman_Armor - Civ 5 Rifleman Armor modified by Wolfdog and further modified. For use by volunteer units in the motherland.
Rifleman_Gun - Civ 5 Rifleman gun.
Rifleman_Hat - Civ 5 Rifleman hat.
Round_Shield* - 11 different round shields used in Hirdman units.
Septireme - Quadrireme reskin for Septireme units.
Spearman_European_HelmD - Edited Spearman helmet for the Hirdman unit.
T34_Tank - The T34 tank originally came from Danriel.
Trebuchet - Trebuchet converted from Civilization 5.
Tricorn_Hat - An all-black triangle for militia and French naval units.
Ulfhednar_Berzerker_Armor - Edited Berzerker armor for Ulfhedinn units.
Ulfhednar_Gothi_Armor - Edited animation of the Berzerker armor being fitted to the Preacher. UlfhedinnUnits
This Modbuddy project contains all the 3D unit art from Moar Units to date. Enjoy
Description of Assets:
AH64-Apache - AH64-Apache attack helicopter (original Civ 5 unit by Snafusmith).
ArmoredHorseman_ArmorA - Saka Horse Archer Armor adapted to use Horseman animations. Used in the Horseman unit.
Bandeirante_Armor - GreatMusician_Renaissance_Male rigged to Musketman animations. Used in the Bandeirante unit.
Berzerker_Swordsman_Armor - Edited Berzerker Armor rigged to Swordsman animations. Used in the Hirdman unit.
France_Heater_Shield_* - 27 different heater shields used in the Gendarme unit. Some of the texture/UV maps are rotated so that the diagonals look more crisp as you zoom out.
FX_Trebuchet_Fire_Trail - An edited copy of FX_Biplane_Death_Trail. Used in the Ballistra unit.
Gatling_Gun* - Gatling Gun unit converted from Civ 5. Has 4 cultural reskins.
Gendarme_Helm_* - Three different helmets used in the Gendarme unit.
Infantry_Observer - Infantry unit rigged to GreatPerson_Male animatio …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.