GDG's Super OP Civ for FUN only
GDG's Super OP Civ for FUN only
Screenshots 1 screenshots
About this mod Machine translation
GDG's Super OP Civ for FUN only
This mod is my personal mod. This is just for fun and sharing knowledge. Feel free to use my mod and report any bugs you can find.
The default civilization is Australia.
Goals of this mod:
Experiments with game data
feature:
Almost every feature I like about other civilizations is here.
Interesting units from other civilizations.
Each produces additional units for light, heavy, melee, ranged, naval ranged, naval melee, support, etc. units
Modifiable naval, land, air, support production
Modifiable building production
Modifiable religious power, religious spread distance, city-state influence points
Allowing open city-state borders
All units can be purchased using Faith or Gold
Modifiable trade yields (production, faith, gold, research any more)
Modifiable zone production
Modifiable miracle production
Modifiable city growth, city tiles
Modifiable unit upgrade discounts
Additional wild cards added
Fall Patch Update:
Added version information
Added custom military melee unit crafting
Border expansion speed increased by 100%
+95 establishment fee
Super heavy cavalry, a melee unit produced every time
Added 100% settler production bonus
All Suzerain bonuses added (Points: Kavis)
notes:
If you want to change my trait values, just go into GDG_TheChosenUniqueTraits.sql and change the value in the modifier parameter.
If you have any requests for new features, please feel free to share them with me so I can work on them
If you want to use other civilizations, you can change the file
GDG_Chosen_Civ_Component.sql (change leader and CIvilization)
ArtDefs folder. Edit Landmarks.artdef and find each CIVILIZATION_AUSTRALIA and change it to the Civilization of your choice
This mod is my personal mod. This is for fun only and sharing of knowledge. Feel free to use my mod and report any bugs that can be found.
The default Civilization is Australia.
Goals of this mod:
EXPERIMENTS of game data
Features:
Almost all traits that I liked from other civs is here.
Interesting units from other civs.
Extra units for every production of light,heavy,melee,ranged,naval ranged,naval melee,support and etc units
Modifiable Navy,Land,Air,Support Production
Modifiable Building production
Modifiable religion strength, religion spread distance, city-state influence point
Allows open borders to city-states
Can purchase all units using faith or gold
Modifiable trade yields (production,faith,gold,research any many more)
Modifiable District production
Modifiable Wonder Production
Modifiable City Growth, City Tiles
Modifiable Unit Upgrade Discount
Added Extra Wild Cards
Fall patch update:
Added version info
Added customized military melee unit production
100% faster border expansion
+95 build charge
Extra heavy cavalry, melee units for each production
Added 100% Settler Production bonus
Added all Suzerain bonus (Credits: Kavis)
NOTES:
If you want to change values of my traits just go in GDG_TheChosenUniqueTraits.sql and change the values in modifier arguments.
If you have any request to make a new trait please feel free to share it to me so I can work on it
Files that can be changed if you want to use other civilization
GDG_Chosen_Civ_Component.sql (Change Leaders and CIvilization)
ArtDefs Folder. Edit the Landmarks.artdef and find every single CIVILIZATION_AUSTRALIA and change it to your chosen Civilization
Thanks to @chiphead for the fix of the exclamation mark of the unique building and mbanza (uniquq district)
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.