Bonus Buildings

by UncivilizedGuy·v2017-11-26·Updated 2018-09-28

Bonus Buildings Bonus Buildings

About this mod Machine translation

Bonus Buildings Bonus Buildings

Bonus Buildings Bonus Buildings

BONUS BUILDING!! This is not compatible with loading zones. The mod includes these buildings!!

A building that generates a bonus is equal to the adjacency bonus yield of the area in which it is located.

new building

Funeral Home: Bonus Gold is equal to the Faith bonus in its area. +4 faith. +1 big merchant point each round. A shrine and a stock exchange are needed. Can only be purchased with Faith.

Mint: Bonus Gold equal to its region's adjacent production bonus. +1 Great Engineer Point per turn. Industrial zones and stock exchanges are needed.

Supercomputing Facility: The bonus amount is equal to the adjacent science bonus for the area in which it is located. +3 science. +1 Great Scientist Point each round. A campus and a stock exchange are required.

Convention Center: Bonus Gold equals the adjacency cultural bonus for its area. +1 GPP per round for writers, artists and musicians. +1 GWS per page for Writing, Music and Art. A theater district and a stock exchange are needed.

Department Store: Bonus culture equal to the adjacent gold bonus of its region. +4 gold coins. +1 big merchant point each round. A commercial center and a broadcast center are needed.

Alliance Hall: Bonus production equal to the adjacent gold bonus of its region. +1 Great Engineer Point per turn. Commercial centers and factories are needed.

Aquarium: Bonus Science equal to its area's adjacent gold bonus. +1 comfort. +1 Great Scientist Point each round. Ports and research laboratories are needed.

Desalination Plant: Bonus food equal to its area's adjacent gold bonus. +3 housing. +1 Great Engineer Point per turn. Ports and power plants are needed.

Casino: +5 gold coins, +2 facilities. +1 big merchant point each round. An entertainment complex and a stock exchange are needed. Only buildings that don't use adjacency bonuses.

Bonus Buildings!!This is not compatible with Loaded Districts. These buildings are included that mod!!

Buildings that produce bonus yields equal to the adjacency bonus yields of their districts.

New Buildings

Funeral Home: Bonus Gold equal to the adjacency Faith bonus of its district. +4 Faith. +1 Great Merchant point per turn. Requires Holy Site and Stock Exchange. Can only be purchased with Faith.

Mint: Bonus Gold equal to the adjacency Production bonus of its district. +1 Great Engineer point per turn. Requires Industrial Zone and Stock Exchange.

Supercomputing Facility: Bonus Gold equal to the adjacency Science bonus of its district. +3 Science. +1 Great Scientist point per turn. Requires Campus and Stock Exchange.

Convention Center: Bonus Gold equal to the adjacency Culture bonus of its district. +1 GPP per turn for Writer, Artist, and Musician. +1 GWS for Writing, Music and Art each. Requires Theater District and Stock Exchange.

Department Store: Bonus Culture equal to the adjacency Gold bonus of its district. +4 Gold. +1 Great Merchant point per turn. Requires Commercial Hub and Broadcast Center.

Union Hall: Bonus Production equal to the adjacency Gold bonus of its district. +1 Great Engineer point per turn. Requires Commercial Hub and Factory.

Aquarium: Bonus Science equal to the adjacency Gold bonus of its district. +1 Amenity. +1 Great Scientist point per turn. Requires Harbor and Research Lab.

Desalination Plant: Bonus Food equal to the adjacency Gold bonus of its district. +3 Housing. +1 Great Engineer point per turn. Requires Harbor and Power Plant.

Casino: +5 Gold, +2 Amenities. +1 Great Merchant point per turn. Requires Entertainment Complex and Stock Exchange. Only building that doesn't use adjacency bonuses.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Bonus Buildings 奖金建筑
File size
3.9 KiB
SHA-256
21d492fae17b5564e9330a215a516efa39c29a0e39c3989ce1f92a07daa5e01e
Stored at
2026-10-08 17:58