Australia - Robert Menzies
Australia - Robert Menzies Australia
Screenshots 1 screenshots
About this mod Machine translation
Australia - Robert Menzies Australia
This is the first custom civ I've ever created and I've been working on it since Civ 6 was released. I plan to create more custom civilizations in the future, so thank you for your feedback. I'll definitely update this mod if something goes wrong (as I suspect most people will want to play as a custom civ first), or if any adjustments I think are sensible.
I have to give Colonial Heritage credit for inspiring me with Civ 5's amazing content, including their Australian model. I've used the Digger as an Australian unique unit, like they did in Civ 5's Australian Civilization, and I'm guilty of it, but (as an Australian) I can't imagine anything that would create a more appropriate unique unit. I would also like to thank Chinese-American, Gedemon, Killfalcon, and Rob (R8XFT) for their contributions on the forums that helped develop this mod.
Please note that due to current limitations of Civ 6 modding, custom artwork of any kind including graphics, icons, 3D models, leader scenes, audio and music is currently unavailable. Even though the modding API is released and the artwork can be customized, I should point out that I'm not an artist. I love icons a lot, but 3D modeling is just something I find neither enjoyable nor good at. Designing and creating mods is what I want to do mainly. If you could help me provide the artwork for my mod, I would be very grateful.
Installation instructions and more information: https:
//nycholusv.com/civilization-6-modding/custom-civs/australia-robert-menzies/
This is the first custom civ that I have created, which I have been working on pretty much since Civ 6 was released. I do intend to create more custom civs in the future, so your feedback is appreciated. I will certainly be updating this mod if there are problems (I have left the historical agenda largely untested since I suspect most people will want to play as a custom civ first and foremost), or any adjustments that I think would be judicious.
I have to give credit to Colonialist Legacies for inspiring me with their amazing content for Civ 5, including their Australia mod. I've used the Digger as Australia's unique unit as they did in their Australia civ for Civ 5, and I feel guilty for it, but (as an Australian myself) I cannot conceive of anything that would make for a more fitting unique unit. I also want to thank Chinese American, Gedemon, Killfalcon and Rob (R8XFT) for their contributions on the forums that have helped in the development of this mod.
Please be aware that due to the current limitations of Civ 6 modding, it is currently not possible to use custom artwork of any kind, including graphics, icons, 3D models, leader scenes, audio and music. Even when the modding API is released and custom artwork is possible, I should point out that I am not an artist. I'm fine with icons, but 3D modelling is just something that I seem to neither find enjoyable or be very good at. Designing and creating mods is what I want to be doing primarily. If you could assist me with artwork for my mods, I’d be very grateful.
Installation instructions and more info:
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.