Anno Domini Homeric Times
Anno Domini Homeric Times
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About this mod Machine translation
Anno Domini Homeric Times
Mycenae
Civilization Traits Agamemnon: Mycenaean Legacy: Earn all government legacy bonuses in half the normal time.
Leadership Traits: Greek Commander: All discovered or conquered cities, except your home, will receive free melee units.
Leadership Agenda: The Reign of Agamemnon: Loves civilization from his home continent and wants to expand to all continents. Dislike the civilization of Mycenae, a continent without cities.
Herot of Troy
Civilization Features: Trojan War: Culture bomb adjacent tiles when completing a camp or fortress in friendly territory. One of the military policy slots in the current government will be converted to a wildcard slot.
Leader Trait: Iliad: Units gain +5 combat strength on their home continent and +5 combat strength near the coast. Build the camp area in half the time.
Leadership Agenda: Trojan Army: Always trying to maintain a large standing army. Dislikes other civilizations with strong armies or nearby cities.
Civilization Feature: Odyssey: Units gain the ability to enter ocean tiles after researching celestial navigation technology. Naval melee units heal in neutral areas. The unit ignores the additional movement costs of embarking and disembarking.
Leadership Traits: Fooling Suitors: Has above-normal diplomatic visibility compared to every civilization she encounters. Gain the ability to build additional spies using management technology.
Leadership Agenda: Well-Informed: Gain access to as many espionage and diplomacy as possible. Doesn't like civilizations that ignore these espionage activities.
Agamemnon of the Mycenae
Civilization trait: Mycenaen heritage: Earn all government legacy bonuses in half the usual time.
Leader trait: Commander of the Greeks: All found or conquered cities on a continent other than your home continent receive a free melee unit.
Leader agenda: Agamemnon’s dominion: Likes civilizations from his home continent, and wants to expand to all continents. Doesn’t like civilizations on continents where the Mycenae have no cities.
Hector of Troy
Civilization trait: Trojan War: Culture bomb adjacent tiles when completing an encampment or fort inside friendly territory. One Military policy slot in the current government is converted to a Wildcard slot.
Leader trait: The Iliad: Units receive +5 combat strength on their home continent and +5 combat strength in land tiles adjacent to the coast. Builds the Encampment district in half the time.
Leader Agenda: Trojan Army: Always tries to keep a large standing army. Dislikes other civilizations with strong militaries or ones with nearby cities.
Civilization trait: The Odyssey: Units gain the ability to enter ocean tiles after researching the Celestial Navigation technology. Naval melee units heal in neutral territory. Units ignore additional movement costs from embarking and disembarking.
Leader trait: Outwitting the suitors: Has one level of diplomatic visibility greater than normal with every civilization that she’s met. Receives capacity to build an extra spy with the Administration technology.
Leader agenda: Well-informed: Gains as many spies and as much diplomatic access as possible. Does not like civilizations who ignore these espionage activities.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.