Anno Domini - Battle for the Nile
Anno Domini - Battle for the Nile
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About this mod Machine translation
Anno Domini - Battle for the Nile
Hyksos
Civilization Trait Apophis: Prince of the Desert: One of the economic policy slots in the current government is converted to a wildcard slot. +1 Culture and +1 Science from desert tiles.
Leadership Trait: Invasion from the Levant: Build the campus, camp and theater square area in half the time. Cities do not induce war fatigue.
Leadership Agenda: Hyksos Impact: Culture and Science Aimed to Thrive. Dislikes civilizations trying to spread their religion to his empire.
Punt Civilization trait Ati: Ta-Netjer's Souk: Floodplains do not block the layout of commercial centers, which provide adjacency bonuses to all floodplain and oasis tiles. +1 gold per city according to Punt's religion.
Leadership Traits: Queen Pwenet: Gain additional economic government support. Build a central business district in half the time.
Leadership Agenda: Peaceful Trade: Try to get the highest possible gain per turn. Prefer civilizations that pose no threat. Doesn't like strong armies or civilizations in nearby cities.
Characteristics of Cleopatra's Civilization in the Ptolemaic Kingdom: Iteru: If placed by a river, it produces 15% of the area's yield and miracles. Floodplains will not impede placement of areas and wonders.
Leadership Trait: Bride of the Mediterranean: Your trade routes to other civilizations provide +4 gold to the Ptolemaic Kingdom. Trade routes from other civilizations to the Ptolemaic Kingdom provide them with +2 food and +2 gold to the Ptolemaic Kingdom.
Leadership Agenda: Queen of the Nile: Destroy civilizations with powerful armies and try to ally with them to avoid destructive military conflicts. Don't like armies with weak civilization.
Garamantes civilization features Djalla: Foggaras: Spend 20% of the original area cost to complete in architect fees. Leadership Traits: Trans-Saharan Trade:
Luxurious resources within Djalla provide amenities for two additional cities. Troops gain +1 combat power for each different luxury resource in Garamantean lands.
Leadership Agenda: Garamantian Carbuncle: Likes civilizations that have the same luxury resources as his, and will try to collect all available luxury resources. Dislikes civilizations with new luxury resources that haven't been collected yet.
Characteristics of the Ramsesian Civilization of Egypt: Works of Ozymandius: 20% of the wonders of the age of Anno Aeris. Wonder tourism has doubled in any era. Leadership Traits: Pharaoh:
The military policy period is replaced by the economic policy period. All discovered or conquered cities receive a free melee unit, even those in your home town.
Leadership Agenda: Heart of Egypt: Aim to become the greatest civilization in the known world in terms of empire size, population, and standing army.
Apophis of the Hyksos
Civilization trait: Desert Princes: One Economic policy slot in the current government is converted to a Wildcard slot. +1 Culture and +1 Science from Desert tiles.
Leader trait: Invasion from the Levant: Builds Campus, Encampment and Theater Square districts in half the time. Cities do not incur war weariness.
Leader Agenda: Hyksos Influence: Aims to flourish in Culture and Science. Dislikes civilizations who try to spread their religion into his empire.
Ati of the Punt
Civilization trait: Souks of Ta-Netjer: Floodplains do not block placement of commercial hubs, which are provided with an adjacency bonus from all floodplain and oasis tiles. +1 gold for each city following the Punt’s religion.
Leader trait: Queen of Pwenet: Gains an additional economic government slot. Builds the Commercial Hub district in half the time.
Leader agenda: Peaceful trade: Tries to have the highest possible gold per turn income. Likes civilizations who pose no threat. Dislikes civilizations with strong militaries or ones with nearby cities.
Cleopatra of the Ptolemaic Kingdom
Civilization trait: Iteru: +15% production towards districts and wonders if placed next to a river. Flood …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.