AI Air Force AI
AI Air Force AI Air Force
About this mod Machine translation
AI Air Force AI Air Force
This is my attempt to get the AI to use air cells.
Change log
AI Air Force Update Changelog
Version 1.1
- Change affects all air units (player and AI)
- All AI now prefer research flying and advanced flying
- Aerodrome is no longer required for air units (but can still use it). Now all that is needed is a city center.
- Town centers can now accommodate two air units.
- Air units no longer require construction resources.
- Air units cost 50% of their normal cost
- New air data to accommodate lower construction costs
- BIPLANE: range increased to 4; RangedCombat str reduced to 40; no strategic resources required (none in vanilla)
- Warrior: range increased to 5; RangedCombat str reduced to 50; no strategic resources required
- P51: Range increased to 6; RangedCombat str reduced to 50; no strategic resources required (none in Vanilla)
- JET FIGHTER: range increased to 7; RangedCombat str reduced to 65; base vision range increased to 5; no strategic resources required
- BOMBER: No strategic resources
- JET BOMBER: base vision range increased to 5; no strategic resources required
- NOTE: For Jet Bomber and Jet Fighter, vanilla's base vision range is 2 (early air units are set to 4)
AI biplane intercepts my Jet Fighter
This is my attempt to make the AI use air units.
Change Log
AI Air Force Updates Change Log
Version 1.1
-- Changes effect all air units (player and AI)
-- All AI now prefer to research FLIGHT and ADVANCED FLIGHT
-- Air units no longer require Aerodrome (but can still use it). Now require a City Center only.
-- City center can now hold two air units.
-- Air units no longer require resources to be built.
-- Air units cost 50% of their normal cost
-- New air stats to accommodate their cheaper build costs
-- BIPLANE: Range increased to 4; RangedCombat str reduced to 40; No Strategic resource needed (None in Vanilla)
-- FIGHTER: Range increased to 5; RangedCombat str reduced to 50; No Strategic resource needed
-- P51: Range increased to 6; RangedCombat str reduced to 50; No Strategic resource needed (None in Vanilla)
-- JET FIGHTER: Range increased to 7; RangedCombat str reduced to 65; Base sight range increased to 5; No Strategic resource needed
-- BOMBER: No Strategic resource needed
-- JET BOMBER: Base sight range increased to 5; No Strategic resource needed
-- NOTE: For Jet Bomber and Jet Fighter, vanilla has their base sight range at 2 (earlier air units are set to 4)
AI Biplane intercepting my Jet Fighter
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.