Additional Buildings
Additional Buildings New buildings
About this mod Machine translation
Additional Buildings New buildings
Architecture from ancient times:
Statue - 1 culture and 1 great artist point
Trappers Hut - 1 food, furs and deer provide +1 food and +1 production.
Traditional Chinese Medicine - 1 gold, truffles and plasters provide +1 gold
Tavern - 1 housing, 1 facility, 1 gold, 1 production, wheat and wine provide +1 gold
Training Ground - Grants level 1 training, -1 housing and 2 maintenance.
Classical era architecture:
Scribes Shop - 1 Gold,1 Science,1 Faca and 1 Citezen Slot。
Stone Mason - 1 production, stone and marble provide +1 production.
Plaza - 2 Culture, 1 Amenity, 1 Citizen slot and 1 Great Artist Point.
Inn - 3 Gold, 2 Housing, 1 Amenity, -1 Production, Sugar and Citrus provide +1 gold.
Apocathery - 1 Gold, -1 Faith, Mercury and Incense provide +1 Gold.
Tailor - 1 gold, 1 comfort, sheep, cloth and dyes provide +1 gold.
Butcher - 1 gold, sheep and cattle provide +1 food.
Forge - 1 production, Iron and Copper provide +1 production.
Fish Market - 1 gold, fish, crabs and pearls provide +1 food.
Training Camp - Grants rank 2 for training, -2 for housing and -4 for maintenance.
Farm - 1 shelter, + 3 food and 1 maintenance
Medieval Era Architecture:
Dungeon - 2 Amenity,-1 Culture,-2 Food,3 Maintenance。
Healers Hut - 1 Gold, -2 Faith, Salt and Spices provide +1 Gold
Lodge - 3 Gold, 3 Housing, 1 Amenity, -1 Production, Gypsum and Rice provide +1 Gold
Manor - 1 gold, 1 production, 1 citizen slot, diamond, diamond and silver provide +1 culture
Monastery - 2 Faith, Wine, Wheat and Sugar provide +1 Faith.
Cook's Shop - 1 gold, Wheat, Rice and Banana provide +1 food
Smith - 1 production, Iron and Coal provide +1 production.
Tinker - 1 gold, Bronze, Jade and Ivory provide +1 gold.
Playing Field - Granted Level 3 Training, -3 Housing and -6 Maintenance.
Papermill - +1 production, +1 production to Lumbermills, must be built near a river. 2 Maintenance.
Renaissance Buildingdings:
Restaurant - +2 gold coins, +1 gold coins to the farm.
Farmers Market - +2 Food, +1 Farm Food.
Prison - +2 facilities, garrison units provide an additional +1 comfort.
Country Estate - +2 Housing, +2 Citizenship, +1 Gold, Production, Culture, Plantation provides +1 Culture. National wonders have a maximum maintenance of 4.3.
Beer House - +3 gold, -1 production. Adjacent communities provide +1 gold.
Fishmonger - +2 Gold, Fishingboats provide +1 Food.
Cafe - +2 gold, coffee and tea +1 gold.
Firehouse - +1 comfort, additional +1 comfort if built near a river. 2 Maintenance.
Jeweler - +2 gold, +1 culture, +1 gold for silver, pearls and diamonds.
industrial age architecture
Foundry - +2 production, +1 production of coal, iron, copper and aluminum. 2 Maintenance.
Doctor's House - 3% growth, +1 Science & Culture.
Prision - +3 amenities, +1 if built on the coast. 4 Maintenance
Police Station - +1 Amenity, +1 proximity to industry, commerce, theatre, entertainment and community amenities. 3 maintenance.
Fire Station - +1 amenity, +1 amenity from neighboring industries, businesses, aqueducts and communities. 3 maintenance.
Hospice - 7% growth, +2 science, +1 housing, +1 comfort. 3 maintenance.
Pub - +3 Gold, -2 Production, +1 Gold from adjacent business and entertainment areas.
Hotel - +2 Tourism, +4 Gold, +1 Culture, +6 Housing. National wonders, up to 5.
Telegraph Station - +4 Culture, 2 Maintenance.
modern era architecture
Supermarket - +4 gold and food.
Hospital - +10% growth, +2 science, +2 housing, +1 comfort. 3 maintenance.
Casino - +2 housing, +3 travel, +6 gold. National wonders, up to 5.
Dinner - +2 food and gold.
Club - +4 gold, +1 travel, -3 production.
Academy - +5 Science, +2 Citizenship. 3 maintenance.
Atmoic Era Buildings
TV Studio - +2 Facilities, +2 Citizenship, +1 Science, +Gold, +2 Culture, 2 Great Job Slots. National wonders, up to 4.
Ecological Center - +4 Culture, +2 Science, +2 Facilities. National wonders, up to 4.
Internet Cafe - +3 gold, +1 science and culture.
Hadron …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.