Additional Buildings

by Horem·v1.4·Updated 2018-10-20

Additional Buildings New buildings

About this mod Machine translation

Additional Buildings New buildings

Architecture from ancient times:

Statue - 1 culture and 1 great artist point

Trappers Hut - 1 food, furs and deer provide +1 food and +1 production.

Traditional Chinese Medicine - 1 gold, truffles and plasters provide +1 gold

Tavern - 1 housing, 1 facility, 1 gold, 1 production, wheat and wine provide +1 gold

Training Ground - Grants level 1 training, -1 housing and 2 maintenance.

Classical era architecture:

Scribes Shop - 1 Gold,1 Science,1 Faca and 1 Citezen Slot。

Stone Mason - 1 production, stone and marble provide +1 production.

Plaza - 2 Culture, 1 Amenity, 1 Citizen slot and 1 Great Artist Point.

Inn - 3 Gold, 2 Housing, 1 Amenity, -1 Production, Sugar and Citrus provide +1 gold.

Apocathery - 1 Gold, -1 Faith, Mercury and Incense provide +1 Gold.

Tailor - 1 gold, 1 comfort, sheep, cloth and dyes provide +1 gold.

Butcher - 1 gold, sheep and cattle provide +1 food.

Forge - 1 production, Iron and Copper provide +1 production.

Fish Market - 1 gold, fish, crabs and pearls provide +1 food.

Training Camp - Grants rank 2 for training, -2 for housing and -4 for maintenance.

Farm - 1 shelter, + 3 food and 1 maintenance

Medieval Era Architecture:

Dungeon - 2 Amenity,-1 Culture,-2 Food,3 Maintenance。

Healers Hut - 1 Gold, -2 Faith, Salt and Spices provide +1 Gold

Lodge - 3 Gold, 3 Housing, 1 Amenity, -1 Production, Gypsum and Rice provide +1 Gold

Manor - 1 gold, 1 production, 1 citizen slot, diamond, diamond and silver provide +1 culture

Monastery - 2 Faith, Wine, Wheat and Sugar provide +1 Faith.

Cook's Shop - 1 gold, Wheat, Rice and Banana provide +1 food

Smith - 1 production, Iron and Coal provide +1 production.

Tinker - 1 gold, Bronze, Jade and Ivory provide +1 gold.

Playing Field - Granted Level 3 Training, -3 Housing and -6 Maintenance.

Papermill - +1 production, +1 production to Lumbermills, must be built near a river. 2 Maintenance.

Renaissance Buildingdings:

Restaurant - +2 gold coins, +1 gold coins to the farm.

Farmers Market - +2 Food, +1 Farm Food.

Prison - +2 facilities, garrison units provide an additional +1 comfort.

Country Estate - +2 Housing, +2 Citizenship, +1 Gold, Production, Culture, Plantation provides +1 Culture. National wonders have a maximum maintenance of 4.3.

Beer House - +3 gold, -1 production. Adjacent communities provide +1 gold.

Fishmonger - +2 Gold, Fishingboats provide +1 Food.

Cafe - +2 gold, coffee and tea +1 gold.

Firehouse - +1 comfort, additional +1 comfort if built near a river. 2 Maintenance.

Jeweler - +2 gold, +1 culture, +1 gold for silver, pearls and diamonds.

industrial age architecture

Foundry - +2 production, +1 production of coal, iron, copper and aluminum. 2 Maintenance.

Doctor's House - 3% growth, +1 Science & Culture.

Prision - +3 amenities, +1 if built on the coast. 4 Maintenance

Police Station - +1 Amenity, +1 proximity to industry, commerce, theatre, entertainment and community amenities. 3 maintenance.

Fire Station - +1 amenity, +1 amenity from neighboring industries, businesses, aqueducts and communities. 3 maintenance.

Hospice - 7% growth, +2 science, +1 housing, +1 comfort. 3 maintenance.

Pub - +3 Gold, -2 Production, +1 Gold from adjacent business and entertainment areas.

Hotel - +2 Tourism, +4 Gold, +1 Culture, +6 Housing. National wonders, up to 5.

Telegraph Station - +4 Culture, 2 Maintenance.

modern era architecture

Supermarket - +4 gold and food.

Hospital - +10% growth, +2 science, +2 housing, +1 comfort. 3 maintenance.

Casino - +2 housing, +3 travel, +6 gold. National wonders, up to 5.

Dinner - +2 food and gold.

Club - +4 gold, +1 travel, -3 production.

Academy - +5 Science, +2 Citizenship. 3 maintenance.

Atmoic Era Buildings

TV Studio - +2 Facilities, +2 Citizenship, +1 Science, +Gold, +2 Culture, 2 Great Job Slots. National wonders, up to 4.

Ecological Center - +4 Culture, +2 Science, +2 Facilities. National wonders, up to 4.

Internet Cafe - +3 gold, +1 science and culture.

Hadron …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Additional Buildings 新增建筑
File size
19.4 KiB