Move It

by Quboid·vV2.10.7(支持游戏版本1.17.1-f4)·Updated 2023-08-09

If you want to give feedback on the module situation/if you want more modules, please join my skyline module Q group. There are more module files in the group! Group number: 908707032

Screenshots 8 screenshots

About this mod Machine translation

If you want to give feedback on the module situation/if you want more modules, please join my skyline module Q group. There are more module files in the group! Group number: 908707032

Drag the number folder in the downloaded compressed package into C:\Users\(your username)\AppData\Local\Colossal Order\Cities_Skylines\Addons\Mods

I have not yet tested whether the Skyline Learning Edition (cracked version) can be used. If it cannot be used, please give feedback to the comment area of ​​the website where you downloaded this asset (mod station)

My game version: V1.17.1 -f4 full DLC (you can basically use it if the version is the same)

Source of this asset:

deep sea cod fish C o d

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Welcome to follow me on Douyin: @deepsea codCod

Visit my website:

Module introduction:

Move It 2.10.7 is a mod for the city-building game Cities Skylines. It has functions to select, move and align various objects.

The following are some updates in version 2.10.7:

Automatically connect roads: If you paste a copied road onto an existing road, Move It automatically connects the nodes. You can turn this feature off by clicking the new icon on the right (below the Underground View and Grid View buttons).

More reliable XML import

Updated to accommodate game version 1.17.1

This mod allows you to switch tools using the M key, or click the button next to the flattening tool (which can be dragged by right-clicking). Hold down the Shift key to select multiple objects to move at the same time.

Left-click to select the following objects:

building

Trees (Tree Control is recommended)

Props (Recommended to use Prop Control)

applique

Surfaces (brushes and placeable surfaces)

Network nodes and line segments (roads, docks, etc.)

Procedural Objects (requires Procedural Objects module)

For networks, you have to move nodes instead of segments.

This tool does not provide any maximum power limits and is used at your own risk.

Move It 2.10.7 does not use blocking technology for maximum compatibility. It does not modify game save files in any way and can be safely disabled or deleted at any time.

You can use Deehek's Asset List Generator tool to view the resources in the exported XML.

Thanks to my testers for their testing and suggestions, especially Chamëleon TBN, Deeheks and Leader of the Monkeys. Workshop graphics provided by James Chapman, some icons provided by Bad Peanut. Special thanks to SamsamTS for creating Move It and other essential mods.

If you need technical support, please join my Beta Testing discord and try out the Move It Beta version.

Translation was done by:

Chamëleon TBN, acc, Almi, Armesto, Benjamin Crewz, Deeheks, fgds, Frostbite, gatomo, Geze, Hyposim, Jitaenow, kjmci, KoXz, Klyte45, macsergey, Modocero, 네인 | neinnew, nihShin, Othercakes, Pablo Martín, Palm'sTime, Raistlin46, Ryuichi Kaminogi, shg166, My house is a big fish tank (Slicky), staple bird, Svis, たこうま (Takouma), Tchelow, Vinicius, Zarrix

Source code: GitHub

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Move It移动它(1.17.1-f4最新版)
File size
496.6 KiB