VictoriaBay
Victoria Bay inspired by the area based off Green Bay, Wisconsin. This is my first map ever created, taking a couple of days. Hope you enjoy!
About this mod Author’s original text
Victoria Bay
BepinEx is not required to play this map, had to list a dependancy.
Use manual download and follow the instructions for this as it will not go into the mods folder.
Don't use the mod-manager
Victoria Bay inspired by the area based off Green Bay, Wisconsin. It's meant to be a challenging map to start, but with a good size buildable area.
This is my first map ever created, taking a couple of days. Hope you enjoy!
To Install "Victoria Bay"
- Manually place the "Maps" folder at the following location:
%UserProfile%\AppData\LocalLow\Colossal Order\Cities Skylines II\
- Victoria Bay should then be available in the "New Game" menu when starting Cities Skylines 2.
Restart your game if you can't see the new map after selecting "New Game".
If there's any questions, comments, concerns - it's best to reach me via discord: KC Punk
Features
- Beautiful rivers flowing into the Victoria Sea to give the map a natural feel.
- All natural resources available throughout the map, with fertile land concentrating along one of the rivers.
- Challenging hillsides and wavy, natural terrain throughout the map to make planning very thought-out.
- Outside shipping, airplane, railway, and highway connections to and from the city.
CHANGELOG - Victoria Bay
V1.0.0
- Initial Map Release
V1.1.0
- Created a better road entry into starting tile
- Added a few more natural resource spots (Fertile land and ore deposits)
- Changed starting camera position for easier view when beginning map.
- Added outside shipping connection
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide. Code mods go into the Mods folder inside the game directory and must be enabled from the in-game Mods menu.
Install these first, or the mod will not work: