UnlockAllTiles

v1.1.1·Updated 2023-12-11

Unlocks all 529 tiles for Cities Skylines II maps

About this mod Author’s original text

UnlockAllTilesMod

Unlocks all 529 tiles for Cities Skylines II maps and reduces their cost to $0.

The tiles will be available for "purchase" after hitting the first XP milestone.

Installation - Manual Install only

  • Install BepInEx 5 or 6, and download the correct version of the mod. The BepInEx 6 version is available on the GitHub release page
  • Run the game once, then close it. You can close it when the main menu appears
  • Download the or release page. Unzip it into the Cities Skylines II/BepInEx/plugins folder
  • Launch the game, and your mods should be loaded automatically

Configuration

By default, this mod makes the purchasing of tiles cost no money. If you would like them to cost money again, you will need to edit the config file located at C:\Users\YOUR_USERNAME_HERE\AppData\LocalLow\Colossal Order\Cities Skylines II\ModSettings\UnlockAllTiles_Wayz. You must run the game with the mod installed at least once for this file to be generated. Simply change the value next to "FreeTiles" from true to false, and restart your game for the change to take effect.

Thank You

  • optimus-code for their template mod repo, especially the.csproj
  • slyh for their installation instructions
  • The creators of Harmony and BepInEx
  • The Cities Skylines II modding discord in general

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide. Code mods go into the Mods folder inside the game directory and must be enabled from the in-game Mods menu.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
UnlockAllTiles-1.1.1.zip
File size
214.8 KiB
SHA-256
6fc309de03aa8c4fa575c966d164c5d36f55efb3e7d6e37b559c259647e92aaf
Stored at
2026-10-06 19:19