TreeWindController

v0.1.0·Updated 2024-02-05

Control how the wind affects your trees, or disable it entirely. From complete calm to gale force winds, you're in command!

About this mod Author’s original text

Tree Wind Controller

Welcome to the TreeWindController mod for Cities Skylines II! This mod provides

an extra layer of customization to your city-building experience, allowing you

to control the impact of wind on your city's trees. From perfect calm to

powerful gusts, you're in command!![TreeWindController UI][demo-image]

Features

  • Wind Strength: Adjust the intensity of the wind effect on your city's

trees.

  • Wind Direction: Change the direction the wind is blowing in.
  • Wind Variance Period: Make the wind a bit more dynamic by changing the

strength and direction over time.

  • Wind Variance: Control how much the strength and direction change from the

static values.

  • Disable Wind: If you prefer a tranquil cityscape, you can completely

disable the wind effect on trees.

Installation

This mod is available on the.

Contributing

We welcome contributions from the Cities Skylines community. If you have

suggestions for improvements or new features, please feel free to open an issue

or submit a pull request on the

GitHub repository!

Disclaimer

I'm just a fan of the games, not associated with Colossal Order or Paradox

Interactive in any way.

This mod doesn't do anything that would break your saves; but, as always,

modding carries some risk!

[demo-image]::

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide. Code mods go into the Mods folder inside the game directory and must be enabled from the in-game Mods menu.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackCities2Modding-HookUI

File & checksum

Filename
TreeWindController-0.1.0.zip
File size
249.1 KiB