TreeWindController
Control how the wind affects your trees, or disable it entirely. From complete calm to gale force winds, you're in command!
About this mod Author’s original text
Tree Wind Controller
Welcome to the TreeWindController mod for Cities Skylines II! This mod provides
an extra layer of customization to your city-building experience, allowing you
to control the impact of wind on your city's trees. From perfect calm to
powerful gusts, you're in command!![TreeWindController UI][demo-image]
Features
- Wind Strength: Adjust the intensity of the wind effect on your city's
trees.
- Wind Direction: Change the direction the wind is blowing in.
- Wind Variance Period: Make the wind a bit more dynamic by changing the
strength and direction over time.
- Wind Variance: Control how much the strength and direction change from the
static values.
- Disable Wind: If you prefer a tranquil cityscape, you can completely
disable the wind effect on trees.
Installation
This mod is available on the.
Contributing
We welcome contributions from the Cities Skylines community. If you have
suggestions for improvements or new features, please feel free to open an issue
or submit a pull request on the
GitHub repository!
Disclaimer
I'm just a fan of the games, not associated with Colossal Order or Paradox
Interactive in any way.
This mod doesn't do anything that would break your saves; but, as always,
modding carries some risk!
[demo-image]::
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide. Code mods go into the Mods folder inside the game directory and must be enabled from the in-game Mods menu.
Install these first, or the mod will not work: