Star Carr

v0.0.1·Updated 2024-01-27

Star Carr By AncientSwan

About this mod Author’s original text

Star Carr, England, 8400 BC

In an area of modern-England now known as the Vale of Pickering, once sat a great lake. Although that lake is long gone, the memory of it remains. This map is based on the area's ancient shoreline and contains the lake that no longer exists.

Star Carr is a stone age archaeological site and is generally regarded as the most important and informative Mesolithic site in Great Britain. The site was occupied during the early Mesolithic period. Although the ice age had ended and temperatures were close to modern averages, sea levels had not yet risen sufficiently to separate Britain from continental Europe. Highlights among the finds at Star Carr include Britain’s oldest structure, 21 red deer stag skull-caps that may have been headdresses and nearly 200 projectile points made of red deer antler. These organic materials were preserved due to having been buried in waterlogged peat. Usually all that remains on Mesolithic sites are stone tools.

Radiocarbon dating of the site indicates occupation first began here between 9335 and 9275 BC, lasting for a period of around 800 years until 8525–8440 BC.

Installation:

  • Extract the.cok and.cok.cid files into your folder “AppData/LocalLow/Colossal Order/Cities Skylines II/Maps"
  • If there is no "maps" folder yet in this folder, create a Maps folder.

Map Information:

THEME: European

CLIMATE: -5 - 33 C

LATITUDE: Northern Hemisphere

BUILDABLE AREA: 61%

OUTSIDE CONNECTIONS: All Connections available. Road. Rail. Sea. Air. Power.

NATURAL RESOURCES: Fertile, Oil, and Ore cover most of the land.

Cheers,

AncientSwan

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide. Code mods go into the Mods folder inside the game directory and must be enabled from the in-game Mods menu.

File & checksum

Filename
Star_Carr-0.0.1.zip
File size
32.6 MiB