PloppableRICO
Adds new categories in the Signature Building menu to allow you to place pretty much every residential, commercial, mixed, industrial and office asset directly into the map as you would signature buil
About this mod Author’s original text
Ploppable RICO - EXPERIMENTAL ALPHA
Not affiliated with ploppable RICO mod for Skylines 1
WARNING: Highly experimental. Please back up any saved city or start a new city before attempting to use this mod!
Adds new categories in the Signature Building menu to allow you to place pretty much every residential, commercial, mixed, industrial and office asset directly into the map as you would signature buildings.
Requires use of NoUniqueBuildings ( to allow you to place multiple signature buildings.
Installation - Manual
Install BepInEx 5, and download the correct version of the mod. The BepInEx 5 version is.
Run the game once, then close it to properly initialize BepInEx. You can close it when the game loads into the main menu.
Download the or the release page. Unzip it into the Cities Skylines II/BepInEx/plugins folder.
Launch the game, and your mods should be loaded automatically.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide. Code mods go into the Mods folder inside the game directory and must be enabled from the in-game Mods menu.
Install these first, or the mod will not work: