Land Value Heatmap

v1.0.1·Updated 2024-03-25

More informative Land Value heatmap.

Screenshots 2 screenshots

About this mod Author’s original text

[DEPRECATED] Land Value Heatmap

DO NOT USE. Due to Land Value overhaul introduced in v1.1 of the game, this mod is no longer valid.

Makes Land Value heatmap more informative.

  • Land and Buildings use the same color scale so it is easy to spot differences that would influence LV i.e. buildings darker than land will drive your LV up.
  • Increased range of values so the heatmap does not saturate easy in bigger cities, where you usually end up with green buildings and blue land everywhere.

Scaling

  • Vanilla version is scaled for LV up to 500 and it includes 10 gradients.
  • Modded version is scaled up to 2500 and it includes 25 gradients, so 1 gradient is approx. 100 LV.

Technical

Requirements and Compatibility

  • Cities Skylines II v1.0.19f1 or later; check GitHub or Discord if the mod is compatible with the latest game version.
  • BepInEx 5.
  • The mod does NOT modify savefiles.
  • Modified systems: OverlayInfomodeSystem.

Installation

  • Place the LandValueHeatmap.dll file in your BepInEx Plugins folder.

Known Issues

  • Nothing atm.

Changelog

  • v1.0.1 (2024-03-25)
  • Deprecated.
  • v1.0.0 (2024-03-07)
  • Initial build.

Support

  • Please report bugs and issues on GitHub.
  • You may also leave comments on Discord1 or Discord2.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide. Code mods go into the Mods folder inside the game directory and must be enabled from the in-game Mods menu.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
Land_Value_Heatmap-1.0.1.zip
File size
57.3 KiB