AlphaDLSSEnabler
Enables experimental NVIDIA DLSS
About this mod Author’s original text
Cities: Skylines 2 - Alpha DLSS Enabler
This mods enables the experimental DLSS support. WARNING! When I say experimental, I mean it. Bunch of graphical artifacts are introduced when you activate this mod, as it's not properly implemented yet.
Personally I experienced ~10 FPS on average increase. However, performance when viewing citizens is still abysmall and this doesn't seem to help a lot with that particular problem.
The benchmark was made by animating the camera from outside the city to zoomed in one a meeting point of two metro stations with lots of pedestrians.
Requirements
- Cities: Skylines 2 (duh)
- BepInEx 5.4.22 or later
Installation
- Make sure BepInEx 5 is installed
- Download latest release from GitHub -
- Extract the ZIP archive and place the AlphaDLSSEnabler directory in BepInEx\Plugins
- Launch the game. DLSS will automatically be activated, and can only be disabled by removing the mod.
Community
Looking to discuss Cities: Skylines 2 Unofficial modding together with other modders? You're welcome to join our "Cities 2 Modding" Discord, which you can find here:
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide. Code mods go into the Mods folder inside the game directory and must be enabled from the in-game Mods menu.
Install these first, or the mod will not work: