LocationPing

v1.0.0·Updated 2026-05-06

A BepInEx 6 IL2CPP mod that lets players ping a location to everyone in the session. Middle-click to ping!

About this mod Author’s original text

LocationPing

A BepInEx 6 IL2CPP mod that lets players ping a location to everyone in the session.

How it works

| Step | Detail |

|---|---|

| Input | Press Middle Mouse Button to fire a raycast from screen centre into the world |

| Broadcast | Sends a PhotonNetwork.RaiseEvent (event code 220) with float[4] — {x, y, z, actorNumber} — to all clients in the room |

| Receive | Every client (including sender) gets the event via IOnEventCallback.OnEvent |

| Marker | A world-space billboard is spawned at the hit position showing a cyan triangle icon + the sender's display name |

| Lifetime | Marker pulses on spawn, then fades out and auto-destroys after 8 seconds |

| Cooldown | 2-second cooldown between pings to prevent spam |

Requirements

  • BepInEx 6.x (IL2CPP)

-.NET 6 SDK

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_IL2CPP

File & checksum

Filename
LocationPing-1.0.0.zip
File size
60.4 KiB