ThermalM4A1
The Thermal M4A1 is a Weapon which is customized from the video game, Call of Duty: Modern Warfare 2019. This gun comes with a fully working thermal scope to view NPCs in infared vision, even through
About this mod Author’s original text
Description:
The Thermal M4A1 is a Weapon which is customized from the video game, Call of Duty: Modern Warfare 2019. This gun comes with a fully working thermal scope to view NPCs in infared vision, even through objects!. The M4 also comes with a suppressor, an extended barrel, a foregrip, and a Laser alongside the scope.
OLD THERMAL SCOPE COLORS (orange and purple):
MW Loadout:
Optic: Thermal Hybrid
Muzzle: Monolithic Suppressor
Barrel: FSS 14.5" Tac Lite
Under Barrel: Ranger Foregrip
Laser: Tac Laser
Known issues:
•The only NPC the thermal scope can't see is the ford head NPC.
Mod Authors:
Cyanide (Cyanide#2825) - Started the code, gun, and project all together.
Trev (trev#1477) - Cleaned up and overhauled most of my code.
Tomme150 (Tomme150#2492) - Fixing up my gun and making the mag usable!
ChuckSharts (ChuckSharts#4320) - Helping me with the scope
CrabsJohnson (CrabsJohnson#9124) - Testing update 1.1.0
And the rest of the Boneworks Modding Community.
Seriously, this wouldn't exist without all of you!
1.3.0
Updated materials on the gun itself to make it sleeker and look less like a gun made of Lego plastic, also adds a cool shine.
1.2.0
Updated Materials. The Thermal M4A1 now uses an Infrared scope, if you prefer the original, the mod will be available for download in the description
1.1.0
Updated the code to allow public use of the thermal scope!
1.0.0
Initial Release
*Untested with multiplayer
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: