Player Models

v1.3.3·Updated 2021-08-03

Player model swapper for Boneworks

About this mod Author’s original text

Custom Player Models

Tired of playing as the same old Ford? Take on a new personality with this mod.

Features

  • Changes the player model
  • Changes Ford's voice lines depending on the model
  • Memorizes your skin across scenes and play sessions

How To Use

  • Install the required dependencies.
  • Place any.body files in BONEWORKS/UserData/PlayerModels.
  • Load up the game, go to Bone Menu.
  • Select the Player Models tab.
  • Choose your model of choice!

How To Make Player Models

  • For the Unity side:
  • For Blender help, visit the Boneworks discord.

Changelog

Update v1.3.0

  • Reworked for ModThatIsNotMod
  • Removed watermark

Update v1.2

  • Fixed random issue where player's hands would lock up upon switching models (caused by inconsistency in coroutine)
  • Adjusted watermark
  • Added version checking

Update v1.1

  • Mod now remembers which skin you had selected across play sessions
  • Dummy shader support properly implemented. Used for ShadowOnly shader on the head, or something like the void on the body

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

gnonme-ModThatIsNotMod

File & checksum

Filename
Player_Models-1.3.3.zip
File size
110.5 KiB