Killhouse

v2.0.0·Updated 2021-07-20

This is a little killhouse-type map I made using this neat Blender add-on that recently came out, called Bagapie

About this mod Author’s original text

Killhouse

This is a little killhouse-type map I made using this neat Blender add-on that recently came out, called Bagapie.

This is also my first time baking AO, and I think it really makes the map look nice, even though it doesn't have any textures.

I may update this in a few days, as I've already made a 2nd floor in Blender. I plan on adding several ladder hatches throughout the first floor's ceiling and the roof so that you can zipline to the killhouse building from another building. I've also added a few more windows.

This map uses Erik's Interactable Boombox prefab as well as Maranara's Destructible Glass and Button (thanks for the help Koolo, Maranara, and DarkSwitchPro) prefab. You can turn on the boombox by gripping the green cylinder on the boombox, and it will play the song from the radio seen in Portal.

Have fun!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Killhouse-2.0.0.zip
File size
22.8 MiB