Infinite Arena A02 by Guesscui
moving, jumping and shooting in an arena-sized map to survive endless waves of omni projector soldiers
About this mod Author’s original text
Infinite_Arena_A01_by_Guesscui
The Infinite Arena maps are designed to bring Run-N-Gun gameplay style to its max in VR - utilizing more advanced movements and a bit parkour elements while you moving and aiming and shooting
Features:
- moving, jumping and shooting in an arena-sized map to survive endless waves of omni projector soldiers.
- recommended for experienced Boneworks players.
- enemies will start spawning as you move through the map and things will get intense pretty soon.
- the map works best as you develop a sense of flow and maintain a good momentum and it's probably the most enjoyable way to play.
- this is a pure fun project of my own, optimal performance can't be promised, lower tier of cards might find some difficulties running the map.
- occasionally some enemies will stuck in a loop of spawning repeatedly, killing them several times or move away can fix the issue.
- some objects don't have any collision on purpose to maintain a good flow of navigation.
Screenshots
Credit:
Yuan Cui (myself) with varies free models from Turbosquid ( and CG trader (
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
gnonme-ModThatIsNotModLavaGang-MelonLoader