Infinite Arena A01v2 by Guesscui
an arena-sized map suitable for fast-paced gunplay with endless spawning enemies
About this mod Author’s original text
Infinite_Arena_A01_by_Guesscui
Features:
- an arena-sized map suitable for fast-paced gunplay with nearly endless waves of spawning enemies, with a bit additional z-axis gameplay dynamics.
- recommended for slightly experienced Boneworks players.
- enemies will start spawning as you move through the map and things will get intense pretty soon.
- the map works best as you develop a sense of flow and maintain a good momentum and it's probably the most enjoyable way to play.
- this is a pure fun project of my own, optimal performance can't be promised, lower tier of cards might find some difficulties running the map.
What's New:
- greatly improved overall visual clarity as well as rendering.
- reduced floating dust effects in darker areas which has been very distracting in last version.
Known Issues:
- occasionally some enemies will stuck in a loop of spawning repeatedly, killing them several times or move away can fix the issue.
- some objects don't have any collision on purpose to maintain a good flow of navigation.
Screenshots
Credit:
Yuan Cui (myself) with varies free models from Turbosquid (
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
gnonme-ModThatIsNotModLavaGang-MelonLoader