HyperJump
Jump higher and leap further
About this mod Author’s original text
Hyper Jump
Jump higher and leap further.
To install the mod, copy the Mods folder inside the zip into your BONEWORKS or BONELAB directory.
⚠ Use versions 3.0.x for BONELAB Patch 2 and versions 3.1.x for BONELAB Patch 3, and any of versions 3.x for BONEWORKS
Hyper jumps and leaps are best used in exterior environments (unless you like fracturing your skull on the ceiling or smashing your face against a wall).
Hyper leaps only apply when walking/running, and will propel you towards where you are looking.
Hyper jumps/leaps can be charged so that the jump power scales with how long the jump button was pressed for.
You can use BoneMenu to edit up to 3 custom profiles with different jump/leap strength.
ActiveProfile can take the following values:
- default the default HyperJump profile
- instant same as the default but all jumps will be performed at max power
- disabled disables HyperJump
- customa uses the parameters from the [HyperJumpCustomA] section, which is initially the same as the default profile
- customb uses the parameters from the [HyperJumpCustomB] section, which is initially the same as the default profile
- customc uses the parameters from the [HyperJumpCustomC] section, which is initially the same as the default profile
| Custom property | Description |
|-----------------------|-----------------------------------------------------------------------------------------------------------|
| UpwardJumpMultiplier | How high the hyper jumps will go |
| ForwardLeapMultiplier | How far the hyper leaps will go |
| JumpChargingTime | How many seconds to hold the jump button until you reach max jump power, set to 0 for instant hyper jumps |
Changelogs
v4.0.0
- Add compatibility with BONELAB Patch 6
- Drop compatibility with BONEWORKS, it was an interesting experiment but hard to maintain
v3.1.0
- Add compatibility with BONELAB Patch 3
v3.0.1
- Fix dependency to BoneLib for compatibility with Patch 2
v3.0.0
- Make compatible with both BONEWORKS and BONELAB
- Add more custom profiles slots
- Add BoneMenu support for switching and editing profiles
v2.0.0
- Port from BONEWORKS to BONELAB
- Add configurable profiles
v1.1.0:
- Add jump charging
- Improve hyper jump physics
v1.0.0:
- Initial version
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: