GoldenenEye Mod Pack

v1.0.0·Updated 2022-04-06

A port of 16 Weapons 3 NPCs and 2 Maps from the N64 Classic GoldenEye 007 By SoulStorm64

About this mod Author’s original text

ALSO REQUIRES -

A port of 16 weapons, 3 NPC's and 2 Maps from the N64 Classic GoldenEye 007 - By SoulStorm64

=KNOWN BUGS=

*Light shading on goldeneye npc's is due to how light probes bounce off the character and the shaders used for Boneworks render pipeline.

*Running while shooting certain short automatic weapons while holding the front grip may cause damage to the player

*ZMG Magazine insert helper needs adjusting

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

gnonme-ModThatIsNotMod

File & checksum

Filename
GoldenenEye_Mod_Pack-1.0.0.zip
File size
478.7 MiB