Counter Strike Source Arms

v1.0.0·Updated 2021-07-20

This is a port of the arms model from Counter-Strike: Source

About this mod Author’s original text

Counter-Strike: Source Arms

These are the iconic arms from Counter-Strike: Source ported to BONEWORKS.

Textures have been upscaled 4x using Gigapixel AI (hands/arm texture from 1024x512 to 4096x2048, sleeves texture from 1024x1024 to 4096x4096)

The pinkies on both hands are a little messy; I don't know what caused this, they looked perfectly fine in Unity and Blender. I've noticed the same thing with other mods, though, like my Metrocop mod.

I'm still working on the gm_freespace13 port, it's obviously taking longer because of the fact I need to dedicate time to leave my computer baking lights for it, so I can do light probes, reflection probes, then bake lighting again and upload it.

Thanks to: CK, adamdev, and probably more that I have forgotten to mention (I apologize)

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Counter_Strike_Source_Arms-1.0.0.zip
File size
8.3 MiB