ClassicMaxPayneWeaponSounds
Replaces alot of weapon sounds with Max Payne and Max Payne 2 equivalents.
About this mod Author’s original text
- This mod replaces most of the weapon sounds including the slo-mo sounds with ones from Max Payne and Max Payne 2. Not to mention that these sounds are ripped straight from the game files.
This mod changes sounds for:
- All Pistols
- All Rifles
- Magazine Ejects and Inserts (MP5, M16, MK18, UZI and all Pistols and Rifles.)
- All Dry Fire Sounds
- All Bullet Casing Sounds
- Slow Mo Activate And Deactivate Sounds
- Turret Gunshots
- Omni-Roller Gun Shots
- All Blunt Weapon Hit Sounds
Installation Instructions:
- Put the dll Files into the Mods folder
- Put the CustomAudio Folder into UserData.
- Enjoy.
Changelogs
v1.1.1:
- added dry fire sounds for all guns
v1.0.1:
- updated description
v1.0.0:
- initial mod release
Credits:
- Credit to Remedy for creating the Max Payne weapon sounds.
- Credit to TrevTV for the dll files.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
gnonme-ModThatIsNotModTrevTV-AudioReplacerTrevTV-AudioImportLib