RayfireCompanion
Makes BONELAB guns properly damage RayFire Rigids
Screenshots 3 screenshots
About this mod Author’s original text
RayfireDemolitionCompanion
Makes BONELAB guns properly damage RayFire Rigids
BONELAB has the RayFire package, but it is rarely, if ever, used in the base game. Mods are able to use any part of it as they please. This companion mod can be used with Shattered Shitter.
I made this mod while experimenting with RayFire to make BONELAB guns actually damage RayFire structures and rigids.
Configuration
- damageMultiplier: Optional multiplier that gives guns extra strength or weakens them, depending on how the value is set.
Examples
Demonstrations of RayFire destruction things I've made can be viewed below (click to go to the YouTube videos)
The below video is just a demonstration of RayFire. It does not feature the use of this RFDemolitionCompanion mod.
1.0.1 was only uploaded because 's MarkDown renderer, for some reason, refuses to embed youtube videos properly. The readme was updated to fix that and mention the single config option.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: