QuickOneSound

v1.0.0·Updated 2026-09-23

every sound in the game becomes one clip of your choosing!

About this mod Author’s original text

>>QuickOneSound>>>>

How to install it

Grab the Mods folder from your downloaded zip

Drag it to your game directory

You can also use mod assistant if you want

How to set it up

Run the game at least once then it should make a QuickOneSound folder in UserData

Drop a.wav,.mp3 or.ogg in there

Quick Mods > QuickOneSound, hit Sound: until it's the one you want

Hit Preview It to check if the sound is right, then make it Enabled.wav works base game..mp3 and.ogg need AudioImportLib

It'll be disabled when its installed for the first time

What it does

Every sound in the game becomes your audio (hopefully)

You can also pick which stuff gets replaced (guns, impacts, footsteps, voices, UI, music, loops)

Trim built in

Rate limit, so your ears don't bleed'

Random Each Time, drop in a bunch of sounds and its a different one every sound

Startup delay too

Warning (kind of)

Short clips work the best, If you pick a 10 second song, every single footstep is that song so your ears will start to bleed. (so you can use trim)

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

bonelib-BoneLibLavaGang-MelonLoader

File & checksum

Filename
QuickOneSound-1.0.0.zip
File size
24.4 KiB