QuestLODEnforcer

v1.0.1·Updated 2023-07-14

Force sets distance scaling (LOD bias)

About this mod Author’s original text

QuestLODEnforcer

"Increases level of detail / render distance on Quest"

\- triangle

Made a long time ago, uploaded now because I felt like it.

To use it, go into BoneMenu to change "Lod Bias", and then hit apply. I think it'll need to be reset every scene load? or maybe just every game load.

Anyways, it just makes the higher quality versions of objects load in farther away. You can also set its values in MelonPreferences if you want.

I guess you probably could use this on desktop, but why would you do that, just use the normal LOD thing in the graphics settings

i have a ko fi, donate if u want or something. i dont really need it ¯\\\_(ツ)\_/¯

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

extraes-JeviLibBLgnonme-BoneLib

File & checksum

Filename
QuestLODEnforcer-1.0.1.zip
File size
28.8 KiB