NoRandomSlowDown

v1.0.0·Updated 2026-03-11

Fixes the issue where the game appears to enter slow motion at very low framerates.

About this mod Author’s original text

Ever had problems where, at very low framerates, the game appears to enter "slow-motion"? This mod fixes it!

The mod can be toggled in BoneMenu, for comparison.

NOTICE

The way this mod works is by setting the games "maximumDeltaTime" to the Unity default instead of the low value in the base game.

In simple terms, this value works by limiting the amount of physics ticks that can occur within a certain amount of time. At low framerates, this means physics will simulate less often, creating a slow-motion effect.

HOWEVER, since this mod increases the setting and allows more physics ticks to run, the slow-motion will be replaced by worse overall performance when the slow-motion would have originally occurred.

If you do not want to experience slow-motion or poor performance, your only option at that point would be to get better hardware so that the game runs better.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

bonelib-BoneLib

File & checksum

Filename
NoRandomSlowDown-1.0.0.zip
File size
17.1 KiB