LuaModdingFramework
The BONELAB Lua Modding Framework makes modding faster by allowing modders to write Lua scripts - these scripts allow for easy creation of complex logic. The framework integrates Moonsharp, a mature L
About this mod Author’s original text
BONELAB Lua modding framework
Please refer to the documentation wiki and Lua API linked below
And remember, everything's possible with Lava Gang
📚 Documentation
- 🧠 BONELAB Lua Modding Framework Wiki
- 🌐 Lua API Reference
Installation
Download and install MelonLoader v0.7 into BONELAB
Run bonelab, get to the menu then quit
Download the latest release
Copy the contents of the "Bonelab Install Directory" folder into your Bonelab install folder (with BONELAB_Oculus_Windows64.exe for Occulus or BONELAB_Steam_Windows64.exe for Steam)
This will install the Lua modding framework
- Lua Modding Framework and sample scripts
You will also need to install the following dependencies
- BoneLib, by Gnonme
- FieldInjector, by WNP78
Subscribe to the example content
Usage
See the Examples page for practical usage demonstrations.
See the Basic Concepts page for information on the design of the framework
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: