LevelUtils
Set player health properties on level load. Also waypoints!
About this mod Author’s original text
BoneLab Level Utils
Utilities for bonelab levels. Player health options and waypoints!
Level Utils loads customized level properties from "\\\UserData\\LevelUtils\\\\\\.json".
Options can be set using the in-game BoneMenu as well.
Comes with JSON for LabWorks that disables level reloading on death for the currently released levels (01 through 08). No more having to replay the entire level after dying!
Setting up custom level properties
In-game, load the level you wish to add properties for.
Open up Menu->Preferences/Options->BoneMenu->Level Utils
Set the values as you prefer.
For waypoints, physically position yourself at the desired location, go to Waypoints->New Waypoint, and then select a color.
Once created, a waypoint's name, color, and position can be modified inside the level's JSON file (see above for location).
Requires BoneLib 3.1.0 or newer! If is only showing 3.0.0, you must download BoneLib from Github instead.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: